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10 min ban autoban if you have more than "X death"

Madtepez··1 votes·2,007 views

Yeah the title is a bit provocative, but let's call it a mandatory break rather than a ban so that it loose the "punishment" ring to it.

  1. So ok the really toxic intentional feeders will be banned for 10 min and i guess everybody will be ok with it.
  2. Now let's go on to the guy having a really bad game, well i think we could all agree that a break would certainly doi him good after his really bad game so this mandatory break isn't that bad after all.
  3. To the issue of the tank, the assasin going 1for1 with a prioirty target, the support who saccrifice himself to block a skillshot etc... Ok those guy can die a bit more than the others and maybe sometimes they will have to take an underserved break, but hey it's only a break and break is kind of good anyway, it's nothing more than what you get when go make yourself a cofee and miss the queue.

And at least is send a message than you shouldn't die, and that diving a tower to kill someone, trading flash + ignite to get a kill while giving them an assisted kill for no summoner isn't OK... especially if he had to recall anyway and you could just have taken a tower(# not worth)

so i would see the X be something like 3+1 every 5 min ( 7 at 20; 11 at 40) something along those lines

35 Comments

Jamaree8 votes

According to your own formula, you would have been banned for going 1/9 on Twitch sooooooooooooo....yeah.

Madtepez1 votes

well yeah i would have, i probably should, i probably took a break anyway, you go 1/9 you go take a coffee, clear your head and move on

btw i have played 52 game since that twitch game, so if i'm asked to take a break after 2% of my game i'm fine, i'll probably take more break than that by my own will

Jamaree2 votes

{quoted}

well yeah i would have, i probably should, i probably took a break anyway, you go 1/9 you go take a coffee, clear your head and move on

btw i have played 52 game since that twitch game, so if i'm asked to take a break after 2% of my game i'm fine, i'll probably take more break than that by my own will

Dude, people have bad games, calm down. Intentional feeders need to go, but everyone has games where they feed, just how it goes.

Madtepez1 votes

First off, we are not talking here about a "punishment" were it's going to be 10 min the first time and end up being 14 days then lifetime if they do it again.

It just a "hey dude, why don't you take a 10 min break, you just had a bad game and could use it to clear your head and not jump into the next one while still on tilt"

Kind of like what the Wii did after you played a couple of hour in a row. So that's the first thing.

Second is that it is about sending a message: Going YOLO isn't the way to go, it's a strategic, cooperative game where trading your life for another life might bring you closer to your next item but won't help your team.

Jamaree2 votes

{quoted}

First off, we are not talking here about a "punishment" were it's going to be 10 min the first time and end up being 14 days then lifetime if they do it again.

It just a "hey dude, why don't you take a 10 min break, you just had a bad game and could use it to clear your head and not jump into the next one while still on tilt"

Kind of like what the Wii did after you played a couple of hour in a row. So that's the first thing.

"What was that, everyone on your team fed even if you did the best, punished."

Doesn't matter the size of the punishment, doing it over something so small is dumb.

Second is that it is about sending a message: Going YOLO isn't the way to go, it's a strategic, cooperative game where trading your life for another life might bring you closer to your next item but won't help your team.

Ummmmm, except at times it is, and at times it is one million times more profitable for your team as a whole to die for them. If my opponents are trying to recall for baron, but my team is sieging mid, yes, it is a FAR better play to die stopping recalls so they can get inhibs and turrets. Or if I'm the support, yes...dying for the ADC, jungle, the person more of a threat to the opponent team, damn straight I'm going to do everything in my power to keep them alive, even if it means walking back into the fray so that you get focused so that they get to live.

So da fuck are you talking about here?

Madtepez1 votes

i'm talking about the fact that 90 to 95% of the death i see are not what you describe.

And in no way am i saying that you should be punished everytime you die, i'm saying that dying for instance 11 time in 35 min is a bit too much, think about it if you take 35 - 2min (before there are even minions in lane) minus the time it takes you to revive minus the time it takes you to go back to lane, it's like dying more often than your ult is up

So ok you die to prevent them to do baron, are you going to stop them from doing baron 11 times ? No matter how you slice it there is no way that 11 death in 35 min isn't on you.

Your entire team fed, and they dive you under tower, but if you let them dive you 11 time, it's on you, concede the damn tower at some point.

And from the start i admitted that once in a while someone will be forced to take a break while he didn't really made anything wrong.... who cares ? is it really that bad to take a break once in a while ?

Jamaree1 votes

{quoted}

i'm talking about the fact that 90 to 95% of the death i see are not what you describe.

And in no way am i saying that you should be punished everytime you die, i'm saying that dying for instance 11 time in 35 min is a bit too much, think about it if you take 35 - 2min (before there are even minions in lane) minus the time it takes you to revive minus the time it takes you to go back to lane, it's like dying more often than your ult is up

No, especially if you are dying to secure kills. The problem with the system you are suggesting is just raw deaths without any explanation or way to balance it out. Things like. "OMG, that support died 10 times." "But I'm 0/10/25?" "Nope, obviously feeding and messing up, punished." would happen.

And from the start i admitted that once in a while someone will be forced to take a break while he didn't really made anything wrong.... who cares ? is it really that bad to take a break ?

Because it should be on your own terms if you aren't doing anything wrong and overall this system would just punish supports or tank junglers because they are more likely to die to secure the team's win.

Madtepez1 votes

that's why there is so much room in my proposition 3 + 1/5 min is a lot of death, you play tanks, and support and i checked your game history, not once would you have had to take a break

even your 2/8 game on renekton in 25:16 would break even (3+25/5=8)

Madtepez1 votes

{quoted}

"What was that, everyone on your team fed even if you did the best, punished."

Doesn't matter the size of the punishment, doing it over something so small is dumb.

That's the beauty of it, you don't punish them, it's not a ban, it's mandatory break :-)

Jamaree2 votes

{quoted}

That's the beauty of it, you don't punished them, it's not a ban, it's mandatory break :-)

"That support had no kills, 30 assist, but 10 deaths, well, time to punish him for that."

Madtepez1 votes

dude , i looked at your match history, you wouldn't have a single break to take over your last 50 ranked game

somehow it seems to show that you can stop baron, and protect your adc with what i propose

Jamaree2 votes

{quoted}

dude , i looked at your match history, you wouldn't have a single break to take over your last 50 ranked game

somehow it seems to show that you can stop baron, and protect your adc with what i propose

It doesn't matter that I would be fine, you aren't looking at the big picture here. What about people who legit have a bad game, but want to redeem themselves immediately? What about the supports and tank junglers who likely won't have a lot of kills, but will be the ones taking the damage so their team can win games? Where in your formula are you factoring all that in? All this system that you suggest will do is just cause more rage because it isn't well thought out and punishes people when it shouldn't. Doesn't matter if it is "only ten minutes" the concept remains the same. You are being punished for something that at times, you can't avoid, deal with it.

Madtepez1 votes

no... my proposal is to say YOU CAN have a bad game, 11 death in 35 min is beyond bad, no matter what happens , it's so far beyond bad that you could and should have done something about it, anything but not dying over and over agains

and it does matter that you would be fine, it says that a normal player like you seem to be, would not get in trouble, only people who don't care about dying would get in trouble, and they should

Archon X6 votes

no no no

then you have a team that's behind and people who don't want to defend/stage a comeback because they might risk dying and triggering an autoban

it's like trying to tie LP gain to performance, it just leads to people playing the game for reasons other than wanting to win

Madtepez1 votes

well that's my whole point !!!!

if you are behind don't go in, don't contest a 3rd dragon, don't fight 5v5, waveclear, wait for a mistake and capitalize on it,

wait for the right time don't go in YOLO trading midlaner for support cause you love killing people and you end up making it worse for your team

Madtepez1 votes

lol, people who can't accept criticism aren't fit for the world we live in

i shouldn't feel bad at all :-), you might not agree, others might not agree, but no reason to feel bad about people disagreeing

LukeTheSheppy1 votes

{quoted}

lol, people who can't accept criticism aren't fit for the world we live in

i shouldn't feel bad at all :-), you might not agree, others might not agree, but no reason to feel bad about people disagreeing

With that logic, while blown out of proportion, you could argue Hitler should never have felt bad.

Madtepez1 votes

yeah .... i suppose you made a good point....

kappa

K3yChains4 votes

This would punish supports as well as people just learning the game. People who intentionally feed are worth less and less gold while the enemy team gets swelled up like a turkey. Just be patient, capitalize on their mistakes. A feeder on your team in some cases might actually get you more gold if you play correctly.

L Rayquaza1 votes

I had a moment that the enemy adc was super fed from top lane, meanwhile Top lane was well Mordekaiser

Madtepez1 votes

actually it would help people learning the game:

right now they are "rewarded" for going 1 for 1 and have very little to suggest them it's not ok to go 14/12/10.

And to your point about support, it wouldn't punish them so bad, ok they might die warding, or saving someone, and they are under-leveled and underfarmed but on the other hand they are not focused so bad in Team fights,

And it's not about kda, it's just about death, so the fact they aren't supposed to get kills ins't a problem at all...

EndlessSorcerer3 votes

With that system, I'd honestly be worried about 5-player premades just grouping up and repeatedly killing a single target just to get them banned.

That's ignoring the glaring flaws with the idea that other players have already pointed out.

Madtepez1 votes

that's no flaw,

if so, be it, let the 5 man premade try to kill you over and over again while your team wins the game

if they camp you with 5 , they will loose and you shouldn't die 10+ time even if camped by 5, you would just play hyper safe

EndlessSorcerer2 votes

It is a pretty glaring flaw. If you have 5 people stopping at nothing to repeatedly kill you who don't care about winning or losing the game, then you wouldn't even be able to leave your base (or possibly fountain) without risking death. No matter how safe you play, you cannot survive against 5 opponents dedicated to killingy ou unless you avoid enemies at every opportunity, essentially not even playing the game.

I was not talking about a random team of 5 players who decide that they want to kill you and who want to win the game; I was referring to groups of trolls who don't care about the result of the game as long as they can get someone banned by the system.

Madtepez1 votes

and what i'm saying is that they wouldn't do it, cause you wouldn't get banned cause you would play super safe (and probably be helped by your team that want's a piece of those underfarmed underleveled walking 300's)

so yeah maybe once in a while a 5 man premade troll, would try but not achieve it and loose the game ==> it won't become a trend

and if you are really worried about 5 man premade trolling team ruining games, they can already make someone life miserable if they are ok to loose a game for it so it doesn't make it worse

TeCoolMage2 votes

I'd rather be with a player who's just bad at the game than go 4v5

Anyway Akali and LeBlanc would be so OP the client would DC from the sheer power of their 100-0 potential.

ModPrandine2 votes

Like others have said, this system would hurt more than it would help. Yes Intentional Feeders stink to play with or against, but there's no need to make a system that punishes solely based on ones death count in a game. If that happened then ARAM would be the mode with the most punishments as players frequently die a whole lot in that game mode. A system needs to be fair to as many players as possible and fair for all game modes involved, and as far as I can tell this system is not that.

Madtepez1 votes

well the fact is that you have to die A LOT before this system catches you, and even if you didn't intentionnally fed, you had a terrible game not just a bad one

and it's basically saying, you had a terrible horrible game, go make yourself a cofee cause you need the break

ModPrandine1 votes

{quoted}

well the fact is that you have to die A LOT before this system catches you, and even if you didn't intentionnally fed, you had a terrible game not just a bad one

and it's basically saying, you had a terrible horrible game, go make yourself a cofee cause you need the break

I'm not denying that you're intentions are good. However, I just feel that a system like this would hurt more than it would help, especially in modes like ARAM where dying allot is expected to happen frequently and constantly.

Madtepez1 votes

well he can be tuned up for aram like you double it or anything, that's not the problem

LiveYiOrDieHard2 votes

Do you really want to put up with people throwing the game because they refuse to risk getting punished for too many deaths so they sit out fights? I sure don't.

Madtepez1 votes

you are all taking the problem the wrong way, i want them not to die 10 times in the first place

it's not like they are going to play YOLO till then 10th death then say o shit one more time and i'm banned,

they might just change their mentality from the get go

and btw yeah i want people not to go 3 V 5 in a lost fight

Linthe1 votes

No. It's a terrible idea...

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