Skip to content

/ff Rights

FfenixPhire··3 votes·1,955 views

I wonder if there is a way to implement a system that strips people of their rights to the /ff vote. in the case that your kda is too low then you dont get the right to START the vote. Or if you keep spamming the vote just because the game isnt going your way, what if each player had a limited amount of times to start the vote. twice per player would be viable. You know the people who spam it every time its up have already quit trying to play the game anyways and or will afk eventually and get reported regardless. Or if people in promos get more weight to their vote since they have the most to lose.

19 Comments

Umbral Regent12 votes

Alternatively, rather than needlessly trying to limit something that requires a majority vote, you could simply vote "no". Players are allowed to open Surrender Votes, and you are allowed to vote "no". If you want to impose limitations on opening Surrender Votes, then limitations should also be imposed on those who vote "no".

For example, let's say that if people are only allowed to open two Surrender Votes per match, then each successive Surrender Vote will require less players to vote "yes". So if a Surrender Vote post-20m fails, the next vote will only need to be 3/2 to succeed.

After all, if you're going to impose limitations on how many times people can open the Surrender Vote, then it needs to be counterbalanced by making Surrenders a little easier to pull through. You may not like it, but other people would similarly not like being arbitrarily kept from putting forward a vote in the first place.

FfenixPhire1 votes

thanks for the reply, my rebuttal includes, Why does there have to be balance to make it easier for the vote to go through? They would still have a right to vote after the 2 starts but realistically do we need people to have the ability to /ff every 3-4 minutes for the next 20+ minutes. it lowers team morale.

zPOOPz1 votes

is it so hard for you to vote no? Hell, you also have the option not voting at all to count as no.

Umbral Regent4 votes

thanks for the reply, my rebuttal includes, Why does there have to be balance to make it easier for the vote to go through?

Because you're proposing to restrict the ability to open Surrender Votes despite the votes not being easy to go through. It takes 4/5 (vast majority vote) to pass post-20 minutes, with it requiring 5/5 (absolute majority) to pass between 15-20 minutes.

If you're going to add arbitrary conditions like "You can't open Surrender votes if you're underperforming" (which is frankly absurd) or "you are only allowed to open two Surrenders per match" on top of it already being generally difficult to get a vote passed, then it naturally follows that it should be counterbalanced in some way, since the restriction only serves to hurt those who may want to Surrender at zero cost to those who stubbornly refuse to Surrender.

They would still have a right to vote after the 2 starts but realistically do we need people to have the ability to /ff every 3-4 minutes for the next 20+ minutes. it lowers team morale.

Considering that there are people who can see when a match is turning to a loss but are too proud to open a vote themselves? Yes, I'd say that keeping the restrictions on Surrender Votes to the 3-minute cooldown is realistically a necessity.

Besides, you're not the only one in the game. Other people may not have fun in a long, grueling defeat like you do, and at the end of the day, League is a game meant for players to have fun.

As for team morale, bear in mind it's a two-way street. The person opening the Surrender votes is doubtless having their morale lowered by those two players who stubbornly vote "no" 24/7 just as much as you're having yours lowered by seeing surrender votes opened.

XD haha5 votes

People should at least have the right to give up.

FfenixPhire1 votes

I dont really agree with this, I just posted on another thread about it. It technically falls under 2 reportable offences but is still allowed since its an in game feature i.e. Giving Up, and Assisting the Enemy Team.

Umbral Regent3 votes

It technically falls under 2 reportable offences but is still allowed since its an in game feature i.e. Giving Up, and Assisting the Enemy Team.

Explain exactly how opening a Surrender Vote that they have no influence over the result of is "assisting the enemy team".

FfenixPhire1 votes

Not just opening the vote no, but they do lower morale because it shows how many of your teamates have decided its not worth playing anymore and if it goes through it allows for an instantaneous win for the enemy team, you are helping them achieve victory by your own hands and not theirs.

Umbral Regent1 votes

...but they do lower morale because it shows how many of your teamates have decided its not worth playing anymore...

You assume they think it's not worth playing anymore. In reality, it's more likely that the players who vote "yes" simply see the match tipping out of their favor and might feel the enemy has the better odds.

Why you immediately assume that they just totally give up is beyond me.

...and if it goes through it allows for an instantaneous win for the enemy team, you are helping them achieve victory by your own hands and not theirs.

Ceding the win != assisting the enemy team. Surrendering a match is simply accepting a loss against what (you) view as a stronger/better opponent.

Assisting the enemy team would be intentionally feeding deaths, pointing out teammate locations, using your abilities to disadvantage your own team, or otherwise playing to your own team's detriment.

Do not confuse Surrendering for assisting the enemy team.

FfenixPhire1 votes

It is even if you dont agree with it and im ok with that, we are allowed to have our different views on the matter. and as for your first quote if you agree to a /ff vote then yes they do in fact think its not worth playing anymore otherwise they wouldnt have voted yes

Nightsky Pirate1 votes

Your promos matter more to you than a normal match, but they are not worth special privileges or rights. Forfeiting has been an honorable way to end games since... forever.

If 4/5 of your team is conceding defeat, that's good enough. That same logic applies here, you can disagree all you want, 80%+ of us are not going to let go of /ff. A lot of games are pretty much decided early. Look at the numbers. I'd specifically point to First Inhibitor. 90% of the time, the team that gets first inhibitor wins.

Keep fighting for that diminishing single digit chance of winning, you say?

(shakes head, leaving)

FfenixPhire1 votes

ive found a majority of /ff votes to be out of spite because they dont want another person on their team to win. They disregard the chances of winning and try to end the game regardless. I just had a game where the enemy team had a RQer but my midlaner was too tilted from one bad teamfight and tries to end the game.

Nightsky Pirate1 votes

You are not a mind reader.

FfenixPhire1 votes

they say it

XD haha2 votes

I think there's a difference between suggesting to end the game early, verses intentionally influencing the outcome of the game (via feeding or afk). What separates the former from the latter, is the capacity to respect the decisions of your teammates. I think we should, as human beings, have empathy for those who either is having a bad game, or is still believing that they can win. We may disagree with their stance, but removing their right altogether is unnecessarily extreme.

FfenixPhire1 votes

I do agree that removing their rights all together is extreme thats why i suggested a few alternatives and variables before getting there. You could still have the ability to vote but there is no situation that somebody should be allowed to keep /ff every 3 to 4 minutes even if the rest of the team doesnt want to. thats why having a limit to 2-3 Starting voties would be viable

Tele II4 votes

Why? What bothers you so much about that little box? What issue does this solve?

Inkling Commando2 votes

i for one agree. players should only be allowed to vote at most twice. and if they use them up and both times fail then they are sol. spamming surrender ain't gonna make players change their mind. or tie penalties to surrendering and more times you call it the more LP you lose when the game ends (if you win then you win little to no LP and if you lose the game the LP loss is greater than had you not called a surrender). players need to accept the fact that not everyone is gonna follow the "go next" attitude and if they can't then they shouldn't be playing to begin with. they signed up for the game so they need to commit. no matter if they are getting waffle stomped. it is because there is no penalty that allows players to spam ff all willy nilly with no downside until the game ends.

FfenixPhire1 votes

i think a /ff vote making the lp loss greater should always be a thing implemented. as for being able to vote only twice i did give an alternative suggestion that they at least cant START the vote only twice but get to be able to vote still later... spamming /ff can be toxic too and if theyre limited on that outlet then theyll more than likely be toxic in game chat instead showing a way to report their behavior the "tribunal" wouldnt normally register

More from Player Behavior

More by FfenixPhire