Scientific American: Toxicity is a Disease

ModUlanopo·11/27/2015, 12:16:07 AM·2 votes·478 views
http://imgur.com/FzVydo8

http://www.scientificamerican.com/article/rude-behavior-spreads-like-a-disease/

New research by Trevor Foulk, Andrew Woolum, and Amir Erez at the University of Florida takes that same first step in identifying a different kind of contagious menace: rudeness. In a series of studies, Foulk and colleagues demonstrate that being the target of rude behavior, or even simply witnessing rude behavior, induces rudeness. People exposed to rude behavior tend to have concepts associated with rudeness activated in their minds, and consequently may interpret ambiguous but benign behaviors as rude.

I'll be honest, someone acting the fool in one of my games forces me to specifically concentrate on not responding in kind. "Ignore, report and move on" is always the best advice, but it can be difficult to follow. It takes effort and willpower.

Exposure to rude behavior clearly affects our mindset and the way we respond to rudeness, but Foulk’s final study revealed an even more unpleasant side effect of the contagion: watching rude behaviors leads us to be rude to others, and those others may then be rude (or worse) to us.

This is why I approve of Riot's "hey, you seem to be having a bad day" warnings.

How do you feel when someone starts being rude and how do you handle it?

6 Comments

Wolfenstin11/27/2015, 4:57:19 AM2 votes

The worst they can do is give up, which is why I say AFK. If they start acting up, at least I have the choice to mute them (which is not an excuse for them to behave like that, but that's what reports are for). It's when they go on tilt and let that nastiness affect the game, feeding kills, blaming it on everyone else, then eventually AFKing or continuing to feed.

That crap is the worst if you ask me.

EvilDustMan11/27/2015, 12:25:58 AM1 votes

Honestly, they all fall under wrecking morale. All of it puts you on edge which wrecks morale, so I consider them all to be the same thing.

I JUST had a game where I died to Cassiopeia level 2. I was absolutely sure I wasn't poisoned, but she got me with that E spam quick and it was over in no time. I was pissed. When I got back to lane, Lee Sin tried to gank ahead of me, expecting me to pick up stun, land it, then told me I wouldn't be getting another gank. This circus went on a couple more times and I wouldn't have been mad if everyone just left it alone.

I prevented myself from being rude, but my morale was wrecked, I made a couple poor decisions afterwards that cost us some towers. Morale, man, people just don't get it's about morale.

Itadaki Seieki11/27/2015, 12:27:33 AM1 votes

I just kind of give my team morale no matter what. It's part of being a support.

That or i just BWAMP people when I play Bard.

The worst they can do is try and push the teams morale down. I work hard and they take it away is not fun.

EvilMerodach11/27/2015, 4:00:25 AM1 votes

AFK or intentionally feed/throw game in other way. Like this one guy who banned Annie in my promo's cause the guy on our team who called mid was good with Annie, then he picked jungle because I was good with jungle..then he fed...triple sabotaged our game...never even knew why.. That was probably the worst team mate ever in my 5 years of playing this game...

Other good examples would be people playing Anivia and walling allies out of their own base.. Nothing worse than a 6v4...

t0ad511/27/2015, 4:06:35 AM1 votes

Minimal time, if everyone is smart (and they aren't), is 20 minutes of troll; thank you riot.

MalaceX11/27/2015, 2:55:49 PM1 votes

This poll sucks. lol I want to select more than one and then add my own. While racial slurs, feeders, and afk'ers wreck most games hands down, I have an issue with unskilled or players who lack knowledge of the game in general. I think that's ultimately what leads to feeders. I.e. not building correctly, using the wrong champ for matchup, using the wrong playstyle after choosing the wrong champion, not pinging, not warding, not looking at mini map, not responding immediately.

You know what really grinds my gears? Let's say that a person's lane has roamed and there was no mia called or warning what so ever. A player who wards or watches the mini-map will see the roamer when he comes. However, what is not cool is your ally NOT PUSHING THE LANE TO TOWER OR EVEN TRYING TO GET THE TOWER/NEXT OBJECTIVE. Players will notice that their enemy left their lane after they have already got a kill in another lane and then that want to arrive at the fight late, wasting time, and now has put other lanes behind with nothing earned in return.