I know a lot of people have already commented and given their response to all of the suggestions you've made on how to improve the game and community but I thought I would throw my two cents in for fun. I'll start at the top and work my way through the post. All responses I have are entirely my own opinion so feel free to ignore them, as I'm sure most people will, and nothing I say is meant to be offensive or a slight towards you, it's just how I feel about the suggestions and examples you have given. And for the sake of being nice I'll ignore the missing words and spelling/grammatical errors I see along the way. Also I'll be putting paragraphs each time you did so its easier to follow along with the Original Post (OP)
I understand how you think its a new day of learning, redemption, or chaos, and I see where you intend for people to learn. I see no offer of redemption only chaos. I'll cover that a bit more in a minute.
The Tribunal system hasn't been active for quite some time now, if I remember correctly it's been gone since around May of 2015, and the Instant Feedback System (IFS) is actually much better and faster at sorting through all reports and implementing punishments. I will grant you the system is not perfect, but nothing is. The programmers and staff are, I'm assuming, working on it fairly consistently if not constantly to improve performance and accuracy.
Just because someone goes 0-10 in their lane does not inherently mean they are feeding. It is a possibility that they were counter picked, constantly ganked, or just not as skilled in the game as you would like them to be. While it does happen that people will feed because they can't play the champion who they want, don't get the lane they want, or just because something happened that upset them the slightest little bit, it's not always the case.
I don't see how the current system promotes either negativity or sensitivity. As other people have pointed out, if you want to use the free speech argument, please actually read the first amendment to find out exactly what you're arguing. Also understand that when you downloaded, installed, created an account, and logged into the game you were given at least one instance, if not more, where you agreed to the Terms of Service (ToS) and End User License Agreement (EULA) where you agree to certain restrictions on what can and cannot be said as well as how you should act in game, I.E. Summoner's Code. As far as the determinations without reason or false information, I have said the system is not perfect. But the instances of false reports getting serious punishments, in my opinion since I don't have access to all the records or reports, have gone down with the implementation of the new system.
The new honor system has nothing to do with the report system, so it seems more like you have an issue with the Duo/Trio queuing system. If the honor system works in the same way the previous system did in the ways of vote weights then it actually doesn't promote the premade parties to vote for each other in the sense that repetitive vote from the same person hold less value in quick succession or if queued together. I see no consequences to being to solo queued player in those situations. If you want the honors then be a team player, make calls/play with and for the team, don't tilt and start going downhill and even if you're not in the premade party then you have good odds of being honored.
- Remove reporting in general - The worst idea I have ever heard of besides certain election results. It's like suggesting we should remove 911 from the United States because it causes people to commit crimes just so people will have an excuse to call. People have a problem with the toxicity in games and have the ability to report people for it, same goes for people who troll, afk/leave, grief, and the more uncommon one ,but I believe is still on the list, assisting the enemy team. Now imagine if you will, a world where anyone can say whatever they want, afk wherever they want, buy six pairs of boots and continue to attack creeps so they are not actually afk, or harass the poor Mr. Solo because they didn't queue with them, and no one can say anything about it. It would kill the community, people would realize what they could get away with, create new account to test the waters and see what the limits of the system's automatic detection are and exploit it.
- Honestly doubt its a priority on this list so not sure why it's number two. This has just been redone, you have to give it more time before you can say that it's and issue within the community
- I'm assuming here you mean not allowing Duo and flex queue votes to mean as much for the honor and reporting system. If that is the case then I have already explained that the honor system should already take that into consideration, and since the introduction of the IFS all reports are weighted the same no matter the queue status.
- I don't know any of the staff personally nor have I personally seen any promotion of toxicity so I can't comment on this one. I don't doubt there are cases where it's happened and/or people see a harsh criticism of a post where the staff went a little too far and got carried away. If there are cases of this happening I'm sure there are ways to report it so it can be reviewed, and if you're one of the people who say "Why bother reporting it? They're an employee there so who's going to do anything about it?" then you have the wrong mindset.
- Hiring new support personnel always sounds like a good idea, but rarely is. It's much better to work with the people who are already there and familiar with everyone and how everything works than hire someone new that has to learn everything, while at the same time possibly upsetting the person they are hired to work with or even replace. That hurts the work force more than it helps and would slow down the support system more than most people would think.
- Again reiterating the removal of the reporting system is a highly flawed and horribly bad idea, a system that automatically scans all chats for racism is a great idea in my opinion. I know it would take a lot of time to program everything that would need to be scanned for, acronyms, leet speak versions, abbreviations, and the like, and it would not be able to be done in real time unless Riot has some super powerful servers to host the scanning program on to scan every game going on across the globe. It's more logical that it would take chat logs from each game and scan the text after everything was done and either submit a report itself or administer punishment if there was enough evidence in a given log. Just my example of how that could be handled, though I don't know how realistic it is.
- The Elo/MMR systems have been tweaked a few times that I can remember, but like every other system, it will never be perfect or able to please everyone. There will be slight variations in people's skill level, whether its from lack of practice, exhaustion/alertness, server ping, computer issues, more practice than normal so they do better, playing with friends, and so on. Also one sided games happen in every skill level of every competitive type game. You can watch professional players struggle against some teams, steam roll others, then go back and forth with the same teams. Every game will be different, sometimes its the players, sometimes its the champions, sometimes its skill level.
- Other consequences sounds like a good idea, but there are no suggestions in the OP. Deranking sounds good in theory but as someone else pointed out it is a very temporary punishment since you can just play games to get back to where you were. If the offense is serious enough maybe a ban from the current season of ranked, but at that point it may as well just be a ban since person will most likely just make another account to avoid the actual punishment, as I'm sure most people do anyway.
- They have taken a look at how solo players have been affected in the past, which is why we have the new match making system where you choose what role you want or are willing to play. In my experience as a solo player this has made a large improvement for not only getting the role I actually want, but actually making me feel like i can queue as a solo player without being hindered. Would love to hear you suggestions on improvements they could make.
- I agree some things need to be re-balanced, but I'm not sure how critical strike chance/damage is a problem. In my opinion there are a lot of builds that should not work with champions in the fact they end up with far more power than I think is intended, I.E. full Ability Power (AP) builds on some Attack Damage (AD) champions and the reverse, full tank build on assassins giving them far more survive ability than they should while not limiting the assassination potential. Again just some example I have, but I'll reserve some of my thoughts on balancing some things for a different topic.
A lot of the things you think should be looked at already have been looked at and drastically improved in some instances. League of Legends is an online game where people can hide behind the anonymity of the internet, there will never be no toxicity, its the same for every competitive/cooperative game there is, its just a sad but simple fact that we have to live with. The best way to lower the toxicity is to use the report feature when you see it, and not to contribute to it yourself. And I'm sure there are helpful and sincere people in the community, but those people are rarely highlighted, or even want to be, because the reputation of the community makes it so hard to find them.
I know it's a long post but if you made it this far then I hope you found it informative and thank you for reading.
Zaleras O/