Honestly you shouldn't be able to queue up for ranked for 5m after a ranked loss

BobaFlautist··1 votes·375 views

And maybe 10 after 2 consecutive losses without >30m in between, and 15 after 3. If you're not tilted, fine. Wait 5m, it won't kill you. If you are tilted, you're welcome! I just boosted your winrate by like 10%+!

I know that it's traditional for developers to let you break your mind against their game if you so wish, but it's 2017. This would make the game better for everyone, including the people who would inevitably run to the boards to complain about how their first amendment rights are being violated or whatever.

RIOT'S been doing more and more to try to reduce the negativity, the grind, the elitism, and other dated videogame traditions, and I think they should double down on it.

Thoughts?

10 Comments

SadKill2 votes

People would just stop playing.

BobaFlautist1 votes

You mean like all the people that stopped playing because you're not allowed to fling racial slurs around or verbally abuse a poorly performing teammate?

I mean seriously if you don't have the patience to wait 5m for the next game, you probably don't have the temperament to play a ranked team game anyway.

SadKill2 votes

The correct counterpoint is that you could still play normals after a ranked loss, just not ranked untill the time out period, but still, we as a people are generally impatient, we want to play our game how we want when we want. I wouldn't stop playing if this was implemented personally, but you would essentially punish half the playerbase in ranked per game. It would cause a winner vs. winner. loser vs. loser ranked.

Mindspeaker1 votes

umm no...its video game even in ranked and if your getting tilted over a loss of a video game you have bigger emotional issues to deal with that wont go away after a "break"

BobaFlautist1 votes

Everyone gets at least a little tilted after a loss. You'd be surprised how much it improves the game when people actually take breaks.

Mindspeaker1 votes

{quoted}

Everyone gets at least a little tilted after a loss. You'd be surprised how much it improves the game when people actually take breaks.

I don't think yo can say that as fact it depends on your attitude ...if all you care about is "the win" then yes an generally speak they are the one who have the highest chance of being part of the group I was talking about .

I always vote no i rather play again right down to the final deference , and have had just as much fun in losses as I have had with a win.

I you learn to have fun during the game and stop putting so much "weight" on the outcome you will find nothing actually tilts you.

Kei1431 votes

Not everyone tilts after a loss though. So those who don't are getting punished by this proposed system.

Who knows what percent of the playerbase tilts after a loss. I know I don't for sure.

BobaFlautist1 votes

Do you really feel like a 5 minute break is "punishment"? Again, even if you don't tilt, it's not actually a bad thing to take a break.

Kei1432 votes

hmm ...

I do feel like it's a punishment.

I don't have that much time to play, so when I do get to play a few games, I do want to get them in ASAP.

This would be different when you are playing 8 hrs straight and not taking breaks. KR server has notification pop ups about taking a break if they notice the person playing for too long.

Umbral Regent1 votes

Here's the thing; a 5 minute break isn't a punishment, because it's voluntary. Being forced to not be able to re-queue for Ranked after any loss, regardless of circumstance, involuntarily, is a punishment on top of a punishment.

It's not bad enough that I lost a match, but now I have to wait five minutes before I can start back into trying to climb.

But, hey! While we're at it, why not we give people who win a Ranked match a 15m break, that goes on to a 30m and then a full-hour break whenever they win? Never end on a loss, am I right?

Seriously, no matter how you word it, if it's for winners or losers, making them wait to requeue for a match they played to the bitter/sweet end is a punishment. Especially if the duration of the "break" increases per win/loss.

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