[{quoted}](name=World peace plz,realm=EUW,application-id=ZGEFLEUQ,discussion-id=AeaFmUug,comment-id=0000,timestamp=2018-11-25T17:28:05.745+0000)
Bad idea this way you gif toxic players a change to know how close they are to a restriction. They will back off and once there safe they start again.
Even if that were to hypothetically be true for some, it's still much more fair than to be hit by a seemingly random restriction (which they now tie to rewards too). If they refuse to offer warnings, they should at least have much more detailed explanations for code of conduct. Right now it's laughable that we even have a "Summoner's Code". Unlike an actual contract, it protects no one and is basically just a way to justify almost anything being toxic with the right angle. An actual contract protects both parties.
Most people don't want to ride at the edge of a restriction. They even have incentives to raise their likeability score. If they system truly operated as just a punishment for clear verbal abuse and bad attitude, it would be one thing. However, it has morphed into something else. Even cogently presenting your point of view on gameplay calls/strategy etc. can lead to restrictions if you often happen to disagree with your team and in a firm way.
Example: "baron was 100% the right call. going for two mid turrets with their jungler and four others dead makes no sense.". People will report such statements because they don't like it when someone claims that they're just wrong with no wiggle room but it's definitely not harassment and nor is it a bad attitude. It's just someone firm in their decision making and willing to express that. The system will punish stuff like this and that's disturbing. While there are plenty of close calls in LoL, there are also clear cut ones and we shouldn't have to sugarcoat everything or resort to inauthentic pandering so as to protect everyone's ego.
Moreover, the current system will punish people simply for responding to flamers and contradicting their statements using facts (despite keeping your cool). If someone constantly calls you "total garbage" and you mention their CS, KDA, getting solo killed multiple times etc. ... apparently that's "flaming" too. Yes, it may not be constructive but that's a far cry from being toxic.
I think many of the people being punished are simply either pointing out the instigator's hypocrisy or explaining themselves. The intention is quite different. A true flamer is just looking to piss someone off and will try to degrade someone for any mistake so as to have a scapegoat ready in case of a loss. They'll go beyond gameplay and make it personal. It won't even be with any provocation from the said player. These players are cancerous to the game but someone saying to this type of player "maybe play better before berating others. you got solo killed 2x before getting ganked and have half your opponent's CS)" is treated like the same thing. The system's sensitivity and discriminatory capacity is pushed way beyond what it can reasonably do in a fair and just way. It's also fast encroaching on the ability to express ANY dissent at all (moving from a tool for protection to an instrument of control).
Explained some more here: https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/RwovenrO-chat-restriction-system-anything-someone-doesnt-like-is-toxic