(Rant) People would rather whine and complain instead of learning and restrategizing

afmghost··8 votes·4,361 views

Look, we all get it: it's frustrating when your opponent is decimating you. Truth be told, however, it's your own fault that you're losing, so stop complaining to your teammates and blaming them for it. Instead, learn from your mistakes.

Typically, you blame the jungler for not ganking enough. Well, the thing about the jungler is that he (sigh fine, or she, but that's implied from now on) has three lanes to worry about. Plus, he needs to farm jungle camps enough to get his own items (he can't gank well if he isn't strong enough). The jungler's best bet is to help snowball lanes that are already on the winning side. He also has to kill dragons from time to time, since that will help the entire team out, more and more as time passes. With that in mind, it seems silly to try to gank an opponent that is well fed. It typically just costs a double kill, and now you're just angrier. No thanks.

You also blame your partner if it's in botlane. I mean in some cases you might have a case, but oftentimes you don't. You people seem to forget that having a support doesn't make you invincible. I mean I have supported so many carries that jump headfirst into death and then harass me when I don't join them. While we're at it, you supports do try too much to setup plays. Don't get me wrong it's a good thing to do, but I'm not going to follow through when I'm low on health. I'm going to either try to get to safety and recall or farm a bit and lifesteal until I'm back in business. Also, our damage may be in our basic attacks, but our abilities are still very important. If an important ability is unavailable (through cooldown or Mana requirement), I'm probably not going to want to commit.

If it's not either of those people, it's because you didn't get your way. So many players think that they're entitled to a buff just because they are feeding. Umm, fine, go ahead. But if I'm jungling, you're taking it from their camp. I would rather keep that vital blue buff for myself instead of letting an opponent have it.

You also complain about which champion your opponent is using. While I do sometimes question Riot's idea of balance, you had a chance to make it a non issue. You had a ban, you could have counter picked, stop whining and play the game.

Long story short, you just accept your fate, lose, and blame everything and everyone else for it. I mean do you honestly expect to become a better player by complaining or by acknowledging when you screwed up, how you screwed up, restrategizing, and then going back into the fight with a new game plan? Gee I wonder which one gets more done?

Side note: As it took me twenty bloody minutes to write this, I realized how silly of a concept this is. The fact that I'm addressing this on the boards, I think I have hit rock bottom. The fact that this happens so many times also means that I am ranked with so many people that essentially don't want to climb. And I'm a five year player, where have I gone wrong?

11 Comments

Salson8 votes

'Don't be an entitled idiot' is a lesson too many people missed in real life, not just League. Kinda sad in a way.

Eternal Torment2 votes

{quoted}

'Don't be an entitled idiot' is a lesson too many people missed in real life, not just League. Kinda sad in a way.

That and "it's not always about you"

if you saw some of the people ingame just spamming "youre wrong, im right, you suck" etc holy shit. league of legends chat in both eu servers feels like politics these days. it's just a back and forth between "you suck" and "no you suck"

afmghost1 votes

[{quoted}](name=Eternal Torment,realm=EUW,application-id=ZGEFLEUQ,discussion-id=5fM7zVt6,comment-id=00000000,timestamp=2018-05-20T15:03:34.846+0000)

{quoted}

I mean these players are annoying. If they do well, they brag about their skill and diss their opponents nine ways to Sunday while refusing to acknowledge the team's assistance and feats. If they do poorly, it's "where's my gank" this and "what is the support doing" that. They don't compliment the enemy's effort or learn from... I'm just repeating my thread now.

Lost R2 votes

I'm always considering my options based on every element currently in the game. I actually try to understand the champions and the game mechanics, and not base all of my knowledge and decisions on arbitrary stats and guides that everyone reads and barely understand.

People have been trained to not think about the game itself, to only think in terms of arbitrary stats that don't apply to them. The only "strategy" people have is to run towards the enemy and try to kill them as fast as possible; any time anyone actually tries to make a strategy past that, it's generally the most basic and most obvious statement ever made in the history of man; the kind of thing even John Madden would go "NO SHIT, SHERLOCK!"

People have been taught by shitty Youtube personalities that learning a champion is as hard as earning a college degree, so you should only learn the one that is the bestest and most powerfulest, and that most of the champions are useless. They don't realize that playing a thousand games of one champion doesn't get you an exactly even amount of experience with that champion across every game, that diminishing returns is a thing that exists. Object permanence is a concept so alien to the average League player, it may as well be quantum physics.

People have been trained to think that champions like Zed or Yasuo are the strongestest ever, and that nobody can beat them, and if someone does, then obviously that champion is too powerful and has to be nerfed harder than ever.

And to top it all off, there is a ever growing subcommunity here that has outright fetishized defeatism, and their members crave self-destruction and despair above all else.

Ashe mage AD1 votes

The draft phase makes or breaks games, that's all. I always play flex when I want to play specific champs and play seriously in SoloQ only but the thing is it's less about 'playing seriously' and more about drafting seriously/ properly.

afmghost1 votes

[{quoted}](name=Ashe mage AD,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=5fM7zVt6,comment-id=0001,timestamp=2018-05-20T18:47:39.211+0000)

The draft phase makes or breaks games, that's all. I always play flex when I want to play specific champs and play seriously in SoloQ only but the thing is it's less about 'playing seriously' and more about drafting seriously/ properly.

I do agree that the draft phase is critical to the game (the higher the elo, the more crucial), but the truth is that if you're countered, you can still win. You just have to play well enough. In lower elo games getting counter picked is less of a problem, as your opponent is less likely to take advantage of it as much as they can. It isn't uncommon for someone to counter pick but not know why they counter you. When that happens, it's no different than there being no counter.

Ashe mage AD1 votes

the truth is that if you're countered, you can still win

True indeed but I mean, why not give yourself a better chance? Or other put, why give yourself worse chances?

Përïclëé1 votes

[deleted]

afmghost1 votes

{quoted}

only 20 percent your fault, 1/5 20 percent.

team game. no "i" in "team"

Not during laning phase. Aside from bot lane and the jungle, it's just the player, their opponent, and a lot of minions.

Përïclëé1 votes

[deleted]

afmghost1 votes

{quoted}

Whenever you die in the game, it is almost a fact that you did something wrong. Also, if you're in laning phase and getting your butt kicked, yeah, it's your fault nine ways to Sunday.

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