River King Ability Reveal ( Spoof )
Passive: Washed Up River King heals 1% of his max health every second he stays in contact with water. This includes, Nami's abilties, river, and fizz's ultimate
Q: Tyrant of the seas River King fires a quick burst of three streams of water at the closest target(prioritizing champions) for every target hit gains 5/10/15/20/25% movement speed and slows for 35% for 2 seconds. Each bubbles deals 40/80/120/160/200 + 50% AP + 75% AD + 35% Bonus Armour + 10% Max Health.
Passive: River King gains 10/20/30/40/50 armour whilst in the river
W: Invisible dash River King gains 100% movement speed whilst in the water and submerges himself going invisible for up to 5 seconds at a time
E: Get down here River King If submerged can pull champions under water dealing 4/6/8/10/12% of Max health per second + (1% per 100 AD) also stunning the champion for 1 second and giving him temporary Armour and MR buffs for 3 seconds.
R: Spirit Gush
River King gathers the moisture around him and creates a massive ball of energized water ( this is a channelled ability) which when released sends out tendrils of water which seek the nearest three enemies for up to 10 seconds and temporarily stuns them and deals 200/300/400 + 50% AD + 10% Bonus Health and heals River King for 75% of the damage dealt. If three targets are not found they will prioritize the closest target and every tendril against the same target deals 20% bonus damage.