[{quoted}](name=ninjaIRL ,realm=OCE,application-id=cIfEodbz,discussion-id=svL8LYlA,comment-id=0007000100000000,timestamp=2015-09-13T15:58:15.145+0000)
Pink Side shaved hair?
We can assume she's akin to a "new age millenial" rebel.
The hair, by itself, is not a problem. It's only combined with everything else.
Giant metal gloves?
That's how she fights. It also reflects how she likes to do things. The giant "hands" are reflective of her character. Vi doesn't draw out an intricate plan or get her lackeys to do it. She goes in there and "fixes" things herself.
Ok, but the design of the gloves is just giant fat metal gauntlets just resting on her arms like giant boxing gloves. The design is completely impractical.
Half a skirt thingy?
This is probably the best thing about her visuals. It hints to the viewer that she's still a girl, under all the rough and tough armor and violence she is a woman - as in the emotionally vulnerable woman. This skirt thingy sticking out could also hint at her slight immaturity and bluntness when dealing with things or her childhood - that of having a normal happy family, living in a common home - robbed away from her. If you read her lore her childhood was rough.
Now you're just projecting whatever you want to believe on the character. There's nothing in her lore that says "but deep down inside, she's an emotionally vulnerable woman, like all women."
Like, seriously what?
Breastplates and thighplates?
Well she can't be half naked if she wants to get in the fight and get dirty. She, for the sake of practicality, needs some armor because it just makes sense. She smashes right into the fight, and she has to look tough.
Then she should wear actual armor, that fits the type of character she is. Jayce, for instance, being a man of science who basically iron maned himself a weapon hammer also wears a mechanized breastplate. Why doesn't Vi wear such a thing? She just has random plates scattered all over.
Gear goggles?
She's apparently a master mechanic, she learnt through stealing parts and other gadgets and creating all kinds of devices making heists easier.
It would be nice if this theme carried out through her entire outfit.
Tatto on her face?
This simply further extends her rebellious nature.
She doesn't mind pain, not even on her pretty face.
Having her "name" (I'm guessing it's some kind of stage name) on her face makes her look egotistical and I guess she is. She likes to show off.
Like her hair, this would be fine as a detail which stands out. It is instead, one of a giant mash of random details.
IMO she makes perfect sense. There are so many things you can interpret in her visuals and in her lore. She's a fleshes out character with an interesting background, interesting personality and interesting gameplay.
If I created a character named "Zombo" and had him wearing a half-cargo-pants-half-jeans bottom, with a leather jacket that bottoms out into a suede trench coat, a random number of belts and pouches on his chest, with one boxing glove, and dancers shoes, I'm sure you could project a lot of details onto the character; The number of pouches must mean that he likes to be prepared, since he has all of these pockets which must have things on them. He has a boxing glove so maybe he used to be a boxer. He wears cargo pants, so he might have been an average worker, or maybe with the dancing shoes he just likes to keep it loose so he can be agile.
If you put enough random details on a character, I'm sure you could find any number of explanations that "fit" the character; that does not make this a good design.
I think you simply don't like Vi because she's Vi, she's her, you don't like her personality or character, it's not because she's somehow shallow and boring.
Her backstory and character are just fine. Her appearance is a cobbled together mish mash of random details to try to look cool.
If there's a character I hate for being them, that would be Ekko. He's just some punk kid, I just wanna get a brush and comb his hair down.