Small Change to Irelia I'd Like to See
I was watching a Gbay video today, when I noticed something about Irelia's auto-attacks. Although her blades, being controlled by her mind, should feel flowing and graceful, I wasn't getting that from the animation. The blade would swing out, hit the target, and then just come to rest in front of Irelia before starting up again for the next attack. It was especially noticable at higher attack speeds. I don't know how hard to this would be to code, or animate, but if her blades didn't stop in between auto-attacks, and instead swing around I think that would look a lot more fluid, like it's supposed to.