Functionality Problems with the New HUD

Danman123·7/25/2015, 9:23:28 PM·1 votes·408 views

I've noticed some problems with the HUD that make it very difficult for me to obtain information, mainly with the screen that pops up when you hold "Tab" or press "O."

My biggest issue with this screen is that it is often difficult to tell which champions are dead. For example, say there was a huge teamfight, and 7-9 champions died, their champion portraits are grayed out and there is a death timer on top of their face. It almost completely covers up the champion faces and makes it very difficult to tell which champion has which items/CS/score. All I can see are red numbers on top of gray circles.

I have a similar problem seeing the summoner spell cooldowns on that screen. When the spells are on cooldown, they're grayed out and have the cooldown timer lines going through the portrait, and makes it near impossible to tell which summoner has what spells at a quick glance. Even while attempting to take my time to read the screen, I have a hard time deciphering some of the spells.

And one quick personal thing that I would like added would be summoner names onto that "Tab" screen. I like to know the names of the people I am playing with and which champion they are playing, and right now the only way to see that information is to actually hover over the champion on the map. Probably not a big deal, but definitely something that I enjoyed about the old HUD.

I believe that simply making the screen bigger would solve most of these problems; right now, it seems needlessly small.

I would also like the ally portraits (above the minimap) to be bigger, but as I understand it, that is a work-in-progress at the moment anyway.

TL;DR - Make the "Tab" screen bigger to see which champions are dead and which summoner spells are on cooldowns. Also, add summoner names to champions.

Has anyone else had these problems?

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