In game Annie and Tibbers vs. Cinematic Annie and Tibbers

Stardew Valley·2/12/2016, 9:13:15 PM·4 votes·3,625 views

I know it's been years but...

Annie in cinematic: tosses Tibbers as he transforms in the air

Annie in game: Makes Tibbers just pop in front of her

I think she makes more sense in the cinematic. Being able to toss Tibbers at a slightly increased range, but a decreased missile speed.

Tibbers in cinematic: A mobile, blazing beast on four legs http://video.golem.de/teaser/1/1/12399/medium-480-leagueoflegendscinematic-snap.jpg

Tibbers in game: A cute, burning plush toy on two legs that punches cute http://www.eatgamelive.com/wp-content/uploads/2015/02/blog_tibbersmacarons_ulti.jpg

I mean I don't mind cute, I just wished he was more mobile. There are very few champions who can summon units, but none of them I personally find to be "true summoners" because of how slow most of the units are. I'm not saying Annie was meant to be a summoner type of champion, but I still see her to have greater cooperation with Tibbers.

My suggestions is that they change her R by: Removing Impact Damage Increasing Range (Slightly) decreasing Missile Speed Increasing Tibbers Movement Speed Increasing Tibbers Damage (Maybe) Add a slow on impact if Passive isn't on.

(Just my opinion)

5 Comments

Blue Kaozi2/12/2016, 9:19:26 PM1 votes

While I agree with this thematically, at that point they might as well make an entirely different champ. Annie is used as a burst / cc mage / engage. While having a powerful summoning character would be amazing I don't think we should scrap old Annie to make a new champ.

Other cool ideas: when monster is summoned all spells cast from monster / have secondary effect on monster. Monster gets a portion of your stats too. Late game you could have 100% uptime.

Mimaropa2/12/2016, 11:29:18 PM1 votes

i would agree if we are using the Tibbers from Doom bots