In game Annie and Tibbers vs. Cinematic Annie and Tibbers

Stardew Valley··4 votes·3,625 views

I know it's been years but...

Annie in cinematic: tosses Tibbers as he transforms in the air

Annie in game: Makes Tibbers just pop in front of her

I think she makes more sense in the cinematic. Being able to toss Tibbers at a slightly increased range, but a decreased missile speed.

Tibbers in cinematic: A mobile, blazing beast on four legs http://video.golem.de/teaser/1/1/12399/medium-480-leagueoflegendscinematic-snap.jpg

Tibbers in game: A cute, burning plush toy on two legs that punches cute http://www.eatgamelive.com/wp-content/uploads/2015/02/blog_tibbersmacarons_ulti.jpg

I mean I don't mind cute, I just wished he was more mobile. There are very few champions who can summon units, but none of them I personally find to be "true summoners" because of how slow most of the units are. I'm not saying Annie was meant to be a summoner type of champion, but I still see her to have greater cooperation with Tibbers.

My suggestions is that they change her R by: Removing Impact Damage Increasing Range (Slightly) decreasing Missile Speed Increasing Tibbers Movement Speed Increasing Tibbers Damage (Maybe) Add a slow on impact if Passive isn't on.

(Just my opinion)

5 Comments

Blue Kaozi1 votes

While I agree with this thematically, at that point they might as well make an entirely different champ. Annie is used as a burst / cc mage / engage. While having a powerful summoning character would be amazing I don't think we should scrap old Annie to make a new champ.

Other cool ideas: when monster is summoned all spells cast from monster / have secondary effect on monster. Monster gets a portion of your stats too. Late game you could have 100% uptime.

Stardew Valley1 votes

The problem I see is that they don't have the cooperation that I personally expect from them. Cause when you use your R as Annie, you mainly rely on the impact damage. When you use it in lane against your opponent, you most of the time just expect them to die of such OP burst (which they do a lot of times). Leaving Tibbers in lane as a help for csing or maybe for turret tanking.

I get your point though. I just wish he was more like how they showed him in the Cinematic.

Then again like 50% of things that happen in Cinematics dont even happen in game lol.

Brahmsauce1 votes

I have to agree with Blue Kaozi. Might as well make a new champ (Grown up Annie pls?!). Plus i'd totally want double range on her Q and give it a knockback as well like in the cinematic gg.

Stardew Valley1 votes

I think she supposedly used the passive on Trynd lol. It would be weird if he just froze of stun after getting hit by a fireball.

Mimaropa1 votes

i would agree if we are using the Tibbers from Doom bots

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