Aram minor problems ; IMPROVING ARAM

Kim Joey··1 votes·348 views

Hi this is long overdue. I know you guys are busy but there is still a player base for ARAM and just for people in general who play the game mode. The only game mode i play is ARAM. I want reckon that I have literally gotten many bad aram picks because of dodgers because either they don't like there champ or any other reason. This is really starting to piss me off because i'll have a really good pick with a champion that I want to play but people dodge. I'd the ratio that the second third or 4th time that I get a decent champion that I want after the leave is like 1:7 in all the situation this has happened to me. So for a solution I thought of one. Why after the first leave you have the option to either discard into another random champion or choose to play the last one you got. It would be a obvious option 2 , click 1 of "Random Champion Or Keep The last q champion". I swear to you this re-occuroance just makes ARAM unplayable sometimes.

Another suggestion for the reroll is that you get to pick the champion you want. This has very likely been suggested before but I would like an answer as to why it has not happen. For clarity the RR really needs to shown in champion select. Just due to the fact that it takes so long for one to build up you want to see the progress in select. The functionality would be that YOU GET TO SEE YOUR ARAM RR PROGRESS. And honestly nobody really checks there profile. A couple of things masteries check, runes check, chest available check. Maybe champion mastery check. All these things you either know what your doing or can change in champion select. The RR for ARAM should really be in champion select and profile. BEING 100% REAL nobody checks there profile for RR progress. So why not just add it to champion select. There was no real reason to take it out but only for people not see there RR progress. How is that any beneficial? With all the love 5v5 is getting can ARAM get some? And whether you believe it or not some people do think of ARAM as a standard game mode as much as 5v5. And riot with some minor changes could achieve a more enjoyable game mode as ARAM just as 5v5.

Also the aram game mode really could use some love. I mean it has stayed the same for a very long time. You guys change 5v5. Why not fix certain ARAM idles that make other players look ARAM unattractive to make it more of a enjoyable game mode. Happy to answer any questions!

9 Comments

Imperial Pandaa

Just because it is not a reality for you, does not mean someone else can't unlock all champions in the 2 seasons. Don't try giving me the some people have a life spheel. Everyone is different, some just have school some just have work, and some have both work and school. Everyone puts a different amount of time in, sometimes the ones with work/school put in even more time than people with one.This part can end since the only reason it came up was you doubted that someone could get a RR in 3 games. If you thought I was claiming it to be easy then perhaps something was lost in explanation. I simply provided an efficient way to go about it with using only ip and getting most out of it. (i.e. buying all beneath 6300 and using 3 shards from hextech to roll for 6300 and up.)

Now you mention wanting to make it a flat rate for everyone, well here is a question. How is that fair for the people who have more champions? The reason the RR progress has its current formula is so that ARAM only accounts that may only have the bare minimum requirements to play, don't have an unfair advantage to those who own more.

  1. I don't expect you to recall a specific game of it. I do expect you to find evidence to support your claim. Searching I have done of it only strengthens mine. Posts I find seem to mention it was possible to have the same champ on different teams but that was a mistake and corrected in a patch.

  2. Yes, the initial random is there. Believe me, I understand that. However, even if you make it 1000 points for a RR, eventually someone will get it and be able to Choose who they want should they not like the random. Therefore, it is no longer random for the person choosing. Also,

3.Clarify please. What are you talking about?

  1. My points have been cleared with the biggest problem to your system if you can't prove mirror matches exist in ARAM. If you can provide Mirror Champions still exist in matches today (because I have not seen any despite playing a fair amount of ARAM on this account and another.) Then my concern over the picking part is mostly resolved.

  2. I will try to explain 1 more time, in steps, my problem with the RR. This is based of MY knowledge of no mirror matches. A. Champ Select B. Assigned Champ C. Decided to RR D. Champ select comes up because of RR. [a.] Teams champs are grayed\not listed. Obviously can't have 2 Vayne on the same team. [b.] Opponents champs are grayed/not listed because no Mirror matches. (This part no longer matters if you prove the mirror matches are still possible. I will even help and make a post on gameplay. Because it is important for discussion.)

New question though. Can I cancel\void my RR before selecting a champ if I change my mind.?

  1. Please provide an example of what you mean. If you mean questions I ask based under information I am working with, it is how discussions work. I am not closed to your idea. I am presenting points that maybe weren't considered initially.

It is not my intention to try and upset you.

Another ARAM idea that has been suggested is just unlocking all champions for everyone specifically for that game mode. I find this one to be interesting as well.

(They locked before I could reply. Hoped you would post again.)

Kim Joey1 votes

Okay that is much more clear. Appreciate the clarity. ((smart ass comment intended)reroll progress in champion select)

(A) Well from the players perspective IN which I am coming at. Why would you not want to play the champion you want to in aram? That is a question for you. (B) Well then the "new" - improved ; would just be give more leverage to players who own less champions. Since people who own champions will get their champion. I will there to explain this concept to best of my ability. If you are playing aram I don't really see a fair as too the RR progress. Actually in honesty I didn't know there was that intent. But I believe for ARAM a flat rate would be beneficially because the reason is because champions are more of an "add on content" while the free to play will be available to play for new players. So in this way the formula for the RR progress not only benefits the player with what champion they have brought but can also play. While the less-seasoned player can still choose their liking of champion. Now there are two ways I see this to reward players. One is the one you mentioned which is currently in place. Earning more RR progress "if" you get a champion but disregarding 3 elements. (C) Experience (reroll into a random champion or reroll into a champion you know how to play (D) Play-a-ability ((how much you want to play the champion, how much fun you will have ((differently degrees) (random - Could be fun/could not be fun, owned - (fun/not fun))) (E) Reward - this way of implementing a further way of randomizing another champion you own for different own is redundant. One you could reroll into as the above stated but then reroll into another champion YOU do not own which continues to de-value this reward system. Now there are 3 conditions that need to be made to fully reward a system of this nature. (F) Own all champions (G) Have the free to play champions be EXACTLY the ones you are missing (H) Played enough games or have enough money to spend on RP. Now I used this 2013 as reference so it is very safe to assume the numbers are much higher. As of 05-11-2013 (This ignores the +150 for first win of the day) 430500IP Required. That's 4305Wins if you get 100Ip minimum per win. That's 1435Hours of games if you have exactly 20min games That's 60Days worth of play time. It would take two full months of playing the game with 100% rate of 100ip a game (When we all know you average 70) This is also very indicative manner because those are the EXACT numbers with EXACT requirements. Now they included other features I recognize that which does help. Again no RP spent. Now PERSONALLY for ME im a aram MAIN. So the build up is VERY VERY momentously slow. With all that being said it does maintain its simple concept. Problems that come with it referring to (C,D,E) are that hardly with any consistence the flexibility at minimum that there is no constructive foundation for a efficient reward system.

Now there is mine which would resolve problems regarding C,D,E My reward system of being able to choose your champion regards the players best interest. In that you may have no favorable condition to earn more RR then another player (as there is a flat rate). This is what allows for the RR to effectively have the same impact that gives the player to choose the champion they want to play (eliminating but and not in all cases severely reducing uncontrollable outcomes). Also to reward a "build to system" that doesn't allow for small measurements of deniability. You reduce the dodging that is a problem in today Q. As mentioned before dodging this, that, then, this, that, and that so on and so forth.
Now for the people who do own more champions you given the benefit to play the champions you owe that you bought. While the newer players may want to play this champion or even try this game. This is still in ARAM in that you get random champions. Perhaps you like that champion and want to play it more. Or just try the champ because you're always getting declined or have bad luck and never able to get picked that champion. Now I know this dramatically changes the mode BUT AGAIN AGAIN AND AGAIN. Fixate the cap, q times won't be that long as ARAM is more attaractive, and there is more opportunity.

1 & 2. Please provide for a reference of that claim. And if you cannot play the same champion on the same team. Which i feel is certain bull shit. Because I swear that there has been multiple incidents then it would be better. This is because the other team play may want to play that champion. or one of the 9 can trade for the one they want. I find it absolute stupid to limit and restrict only 10 champions may without duplication to be allowed. I feel like i'm being trolled no lie. I feel like im literally being trolled right now. Now as previously STATED BEFORE there is a solution to having two of the same champions on opposing teams and if that occurs. I don't think I need to mention it to you because I did say it to you.

Well to offer a cancellation would be debatable. It would makes sense as that you are choosing the champion and deselect the RR option. But there is also the current way where you cannot just redo it and whats done is done. But maybe thats one of the things that make it ARAM. In my opinion I would say to have the flexibility to cancel it.

Also I will refrain myself again of the ill intent that I had going. I am actually enjoying this Q & A-Discussion type of posts. It is actually forming a solid idea that I only pray to god riot would consider. Even though I thought some them were obvious.

My personal opinion on unlocking all champions is I don't think it is realistic. Someone previously mentioned this and I still have the same thoughts. There is a reason riot limits game modes to play all champions. This is for a couple of reasons. profit, ip usage, and their image. I believe as there company sees it that they have found a successful formula. Nothing only to entertain players get-away from the stress inducing world we live in but to provide a skillful skill for jobs and profitability to make money. And even when they all champions game mode come out they have restrictions just for the game mode which is genius. Now I say all this because as soon as someone discovers that this champion was not fun, or wanting to play is (even though maybe for some collecting all champions is a goal) that they lose value in a sense that part of LoL's charm is the exploration you get. Trying X, Y, and Z champion. Those situations that are unforgettable such as pentakills or make a dramatic Intense fashioned comeback. The discover of BM etc. I could go all day. This is for the exact reason why I do not think all champions is the best fix to the game mode.

My idea is just to fix ARAM and improve it.

Imperial Pandaa1 votes

[{quoted}](name=Kim Joey,realm=NA,application-id=cIfEodbz,discussion-id=WxnO5nj8,comment-id=00000000,timestamp=2017-08-02T05:57:25.807+0000)

Okay that is much more clear. Appreciate the clarity. ((smart ass comment intended)reroll progress in champion select)

(A) Well from the players perspective IN which I am coming at. Why would you not want to play the champion you want to in aram? That is a question for you.

Many would, some also enjoy trying a new champion assigned to them. Sometimes ARAM is the first time I try a champ, if I like it I try it out on the Rift.

1 & 2. Please provide for a reference of that claim. And if you cannot play the same champion on the same team. Which i feel is certain bull shit. Because I swear that there has been multiple incidents then it would be better. This is because the other team play may want to play that champion. or one of the 9 can trade for the one they want. I find it absolute stupid to limit and restrict only 10 champions may without duplication to be allowed. I feel like i'm being trolled no lie. I feel like im literally being trolled right now. Now as previously STATED BEFORE there is a solution to having two of the same champions on opposing teams and if that occurs. I don't think I need to mention it to you because I did say it to you.

The posts I found when trying to find it: First Second [Although they may be talking about the Mirror Mode that existed.] The wording to use for searching is difficult. I may make a post to try and get a Red to comment.

Also I will refrain myself again of the ill intent that I had going. I am actually enjoying this Q & A-Discussion type of posts. It is actually forming a solid idea that I only pray to god riot would consider. Even though I thought some them were obvious.

Not everything is obvious to various people. I am glad the back and forth is helping solidify more ideas and work arounds.

They sort of did it with Nemesis Draft, you didn't have to own the champion to play it, just had to have it assigned and then you could trade with team members. ARAM is where I decided where I liked a certain champion before buying it to try on the Rift. To each their own though.

MoiMori2 votes

I don't have much to add to the discussion, but at VERY low level mirroring does happen. This is from my side account http://i.imgur.com/Mx7uDo2.png from July 14th. This was that account's 4th ARAM match ever after hitting level where you can play ARAM. (There are two lucians)

Imperial Pandaa2 votes

Thank you. Every forum post I found (Using a mobile at least) came up with saying that it was a thing but they "corrected" it. I suppose it makes sense since you don't have to have a minimum amount of champs to play it. So if x amount in que only have the f2p/rotating champs then with 8 champs in rotation it makes sense.

Kim Joey1 votes

So have I changed your mind on this version of ARAM? What are your overall thoughts. I think this ARAM is actually improving ARAM.

Imperial Pandaa1 votes

It still needs to be polished and some explanations need clarity, but it seems reasonable. I will prefer a new random as opposed to picking, but if it allows for it then I'm fine.

Maybe it can be different levels for RR. Bump up the number from like 2 to 6 or something. 1 charge RR into a random champion 2 lets you picks. If you have more than 1 you can pick how many to use.

Kim Joey1 votes

thats sound good to. man i wish riot would have responded to this

Kim Joey1 votes

ty

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