Fixing Bandit Sivir
I just wanted to call attention to a few problems with Bandit Sivir's in-game model, in the hopes that they can be resolved in the near future. While this is admittedly not a top-priority issue, the problems are quite noticeable, and the required fix would be relatively easy and simple to implement.
Firstly, there is the issue of the clipping that occurs between the hair and left shoulder of her model, as pictured in the attached file. It's pretty glaring, and a huge 'cannot un-see'. Secondly, her post-rework hair is baffling; it doesn't match the splash art in terms of length or color, and looks very viscous and rubbery compared to, say, Classic Sivir's post-rework hair. Honestly, right now, it looks like Bandit Sivir is using Special Weapon Zac as a wig.
These two birds could be easily taken down with one stone. Just give the poor girl a haircut! If her hair was shortened to shoulder-length, the clipping would cease to be an issue, and it would be trivial to then change the color to match the splash art. As it stands, I'm embarrassed to take Bandit Sivir into a game; I've reverted to using her classic skin instead. I hope this won't have to be the case in the future. Here's to brighter days for an awesome skin, hey?