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Kingnewgameplus·10/17/2016, 6:38:45 AM·1 votes·657 views

I see so many people say that (x Item) is 100% necessary for their beloved (role)s to succeed.

Newsflash!: Their kits were designed to work on their own.

(Character a)'s job is NOT to (Gameplay pattern that abuses x item). (Gender pronoun)'s supposed to be (Gameplay pattern that doesn't abuse x item). That's what (Character a)'s supposed to be, no (x item) needed!

(Character b)'s job is to just (Gameplay pattern that doesn't abuse x item). (Explanation on how character b doesn't need x item to function) (Gender pronoun) doesn't need (item x) for that.

(Character c)'s job is NOT to (Gameplay pattern that abuses x item). (Character c)'s about (Gameplay item that doesn't abuse x item).

(Character d)'s job is NOT to (Gameplay pattern that abuses x item).

The pattern is clear; (Item x) provides an ADDED bonus to these champion's kit, not something that's 100% necessary. In fact I'd argue that the extra attacks is excessive power and being abused just because the item offers a ton of(Item x stat/effect 1) and (Item x stat/effect 2):

Seriously, anyone who thinks it should be a core part of a Marksman's build is either: A) High B) Dumb as heck C) A masochist or, most likely D) An (Role) Main

1 Comments

Glowshtick10/17/2016, 7:31:56 AM1 votes

Brilliant.