Flat HP Seals vs Scaling HP Seals. Which is better?

S2C2Xd9KOy··1 votes·532 views

So Ive been buying scaling hp seals because they're half the price of the flat hp seals and flat hp gives you 8 hp (x9 is 72 hp extra at level 1), but with scaling hp seals you'll have the same hp value at level 6 then you would with flat hp. This sounds really confusing, so heres it in simple terms: Level 1 base hp with flat seals = x+72 Level 6 base hp with scaling seals = x+72

So my questions I guess are

Why do supports often prefer the flat seals over scaling? I understand it makes your all ins before 6 very slightly safer but it seems like having an extra 216 hp at level 18 would be better than having 72 extra from 1-18. Are they really worth the extra 400 ip each for that level 1-5 (when odds are you won't even be able to all in before 6 in a lot of matches)

I don't play support too often but its kinda fun sometimes and I want a proper rune page setup if I end up playing support in ranked. (still need to buy the tier 3 armour quints)

Quick edit because of the first 2 commenters both using a vs. Leona/Thresh situation as to why flat is better.

The main Supports I play are Thresh and Leona. Both good early engages and not exactly squishy. I don't even engage early if my adc isn't farming well because it makes me not trust them as a player lol. I just wanted to see if there was some real important reason why flat was better.

9 Comments

IcyPepper1 votes

Supports, due to shared xp, won't hit 6 as fast as a solo laner (especially mid, who hits it first typically). First blood in bot lane is something you want to avoid, so you need the flat hp for early game survivability. Scaling gives you basically nothing levels 1-3, which is when hard-engage supports hit their main powerspike pre-6 (sometimes level two, like Thresh or Leona!)..

S2C2Xd9KOy1 votes

That moment when those are the 2 supports I play lool. And Nami. Nami is life :3

Deep Terror Nami1 votes

The guy with scaling runes has a better chance of dying for First Blood, being away from the lane longer, losing the lane, and getting snowballed against before you even hit 6.

If you play really safe pre-6, I suppose that is far less of an issue, but someone like Leona that can do a very powerful engage at level 2 or someone that is aggressive in trades will not want to lose that advantage because they had shitty health.

Also it might depend on what your role is as a support; if you're not a tank, that scaled health will rarely save you in late game when you get caught out OR help you early game, while the flat ones will help you early though still not in late.

S2C2Xd9KOy1 votes

Once again. my main supports are Thresh and Leona, both can engage before 6 but shouldn't until level 3 most likely, which will still give 36 extra hp instead of 72. With armour quints and MR glyphs, that 36 hp isn't that incredible, then after 6 I'm technically getting more out of the runes. Thats just my thought process.

Deep Terror Nami1 votes

I also had the stipulation that flat is safer early on unless you play too passive for them to even trade with you. As a Nami main myself, I am very aggressive, so the flat HP is a must to come out on top in a supposedly even trade. Helps with the pesky minion aggro too, while their attacks still hurt.

S2C2Xd9KOy1 votes

Idk I just feel like having very slightly lower HP at level 4 for example is fine considering i have tier 3 armour quints, mr glyphs and the tier 3 scaling hp. some adc's just don't trade well before level like 4 so I mean you'll only have like 20 less hp than you would with flat...and if you're a good support and hit your skill shots and you exhaust and do everything fine that 20hp means nothing ;p

S2C2Xd9KOy1 votes
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Deep Terror Nami1 votes

I don't use Tumblr, I just steal their gifs off Google :3

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