Match making system so silly >m<

Yummy Patty·10/26/2014, 9:14:05 AM·1 votes·505 views

Played hexakill on my smurf today and this happened >,> Come on, I admit sometimes the more difficult the more fun but just come on Same thing's been taking place in my normal game too. I've heard that normal game and ranked game have their own mmr but is it possible to adjust normal mmr as one's ranked mmr increase/decrease? It really sucks to have a team "feeding" cause of the huge gap between skill lvls My team all 6 were premade, dunno about the other team BUT JUST COME ON [IMG]http://i62.tinypic.com/2qn9xn6.png[/IMG]

1 Comments

Jubbinaut10/26/2014, 9:27:25 AM1 votes

It might be for normals, but I don't think having it adjusting across different game modes makes sense. Normals and Ranked follow more-or-less the same basic rules across the board, but there's a huge difference between SR and TT or CS. And taking TT and adding twice the number of people changes it even more.

So I think it's fairly unreasonable to expect skill at SR to translate to skill in Hexakill: TT. Additionally, premades get a slight boost to their MMR to account for the assumed benefit of better coordination.

All that said, it's pretty unfortunate that you got people that highly ranked. My guess is they haven't done much Hexakill yet, and so still have "starting" MMR for it. I'm sure it'll balance itself out pretty quickly, though.