What makes a 'GOOD' assassin?
I'm here to ask if anyone can be able to bring me info on what makes a good assassin 'good'? These elements involved are:
Gameplay mechanics Counter play capability Smoothest abilities Single target burst output
I'm here to ask if anyone can be able to bring me info on what makes a good assassin 'good'? These elements involved are:
Gameplay mechanics Counter play capability Smoothest abilities Single target burst output
anyone got suggestions?