Twitch's E has a cap
Kalista's doesn't.
Who gets played more?
Kalista.
Why?
Because she does more damage Way more mobile.
And E actually does something.
Please Riot... fix Twitch.
For the love of us Twitch players...
Kalista's doesn't.
Who gets played more?
Kalista.
Why?
Because she does more damage Way more mobile.
And E actually does something.
Please Riot... fix Twitch.
For the love of us Twitch players...
I don't hardly play Twitch and I still think that it's bullshit.
Kalista's E is so much better in every way.
not really because twitch's E is tied to his passive which does true damage over time. If the cap was increased his damage would be absolutely absurd. Waaaaaay more toxic than Kalista.
i do agree with you, however i must point out that the stacks for twitch's e do damage over time and eventually your opponent would be taking enormous amounts of damage every second if there was no limit.
But there is no limit on Kalista's E. Why?
Because Kalista's E only has an effect when the stacks are consumed using E while Twitch's passive stacks deal true damage over time. I'm not going to comment on balance, but they probably want to avoid his passive true damage from stacking to very high values.
You know that the true damage is minuscule and doesn't do anything after mid-game? They nerfed it pretty hard
i mean, i guess it's because there's no damage over time associated with it. Other than that, i have no idea.
its 2-6 (i think) per stack over time. Early game its great! Late game its hardly noticable. 35 true damage after 6 autos, either your target is squishy and dead by that time or tanky and the bonus isn't noticable.
Plus Kalista's resets and restores mana. Twitch's gets over double Kalistas mana at max rank (40 per level vs 50-90). Kalista also has Q and possibly W procs to deal damage, W active to scout at range, and CC with her ult.
Twitch does have stealth, and his ult, but all he has to CC/scout with is his W.
its 2-6 (i think) per stack over time. Early game its great! Late game its hardly noticable. 35 true damage after 6 autos, either your target is squishy and dead by that time or tanky and the bonus isn't noticable.
Plus Kalista's resets and restores mana. Twitch's gets over double Kalistas mana at max rank (40 per level vs 50-90). Kalista also has Q and possibly W procs to deal damage, W active to scout at range, and CC with her ult.
Twitch does have stealth, and his ult, but all he has to CC/scout with is his W.
Level 1 it's 1 true damage per second per stack. So one attack = 6 true damage on the target. It's never noticable.
i love twitch, but ya he is pretty weak now after all the nerfs compared to most adc's