I am glad everyone is submitting your thoughts, positive or negative I want to inspire thinking. And yes, I feel that everything from Bronze V to Challenger should be earned, the division and rank system doesn't work if everyone is going to be put at one division as a baseline. It sort of makes Bronze seem inconsequential if everyone is going to be put there at the very beginning. I'd rather not call it Wood because there is a stigma attached to the name, as in 'worse than bronze' - which again, also attaches the stigma that bronze is composed of nothing but bad players - and we don't want that.
My idea is that there should be a Developmental Division. You know, an Intro, Beginner, Intermediate, Advanced, and Expert for Ranked? To enter Bronze, one has to PvP until they are deemed well enough to earn an actual rank and possibly even a border. However, at these levels, advancement is promoted by one's individual effort and contributions, followed by their team contributions, this is to solve the idea of 'elo hell.'
The idea of 'elo hell' is the idea that one cannot make advancements because their teammates hold them down even when they perform well, because of various reasons, toxicity, lag, trolls, etc.
At this level, it would not matter if your teammates are trolls, the evaluation is determined by your personal score before something as arbitrary as a win or a loss. I mean, what does a win matter if you decided to troll and feed 30 kills without getting a single kill? And should you be punished if someone decided to AFK and you lost even if your had at least a 2.0 KD ratio? Maybe you are the support and didn't get to contribute much beyond assists, but your presence is noted, the warding and placement significant, and maybe you were willing to give your life to make sure the team won?
So yes, team contributions would matter, but at this level your performance matters more than how your team did as a whole.
What do you think?