League is becoming less and less fun

honorablenoob·4/28/2017, 2:45:31 AM·1 votes·528 views

A few seasons back, the balance seemed almost there. Champions had their designed roles, and each came with a set of pros and cons. Tanks would not die easily, however they could now output as much damage as you might like. Assassins could get in and do lots of damage, but they had long cd's and it was often hard to get out. Adc's were squishy, but if they had the right amount of peel and didn't get too far behind they could shred. Mages flung cool purple and blue shit at the enemies and melted people, but they were squishy and often immobile. And bruisers....lets ignore them.

In the rift today, everyone deals insane amount of damage. Assassins are super slippery and are becoming more and more difficult to punish when they make mistakes. Adc's either feast or die- they lack the health to survive even the some of the least damaging champs. Mages are similar to adc's, they fall prey to tanks, bruisers, and assassins alike. If you aren't ahri with 3 dashes or morg with a 2 second snare, you are often at the mercy of everyone. Finally, tanks now do damage, but with the increase of overall damage, they no longer survive long enough to do their designed job.

Thank you in advance for the multitude of downvotes, please feel free to leave your opinions below. Any ideas about how they should balance league is also welcome.

3 Comments

Big Lincoln4/28/2017, 2:48:38 AM2 votes

then stop playing, the rest of us will have fun

rcrc05264/28/2017, 3:11:40 AM1 votes

You just gotta play fun things, like ap cait with those scales, or ap shaco now that all his abilities scale off ap

yesnobanana4/28/2017, 3:23:31 AM1 votes

{quoted}

morg with a 3 year snare

FTFY

on a more serious note,everyone tends to remember how "the past was perfect" "everything was balanced" "now its all turned to shit". But actually league was always at least semi balanced.have you ever looked at games like WoW and the balance there? that is practically every class taking turnes being shit.

Now lets look at your text:

{quoted}

Tanks would not die easily.

Tank still don't die easily.I'm sure you saw a full tank Maokai/Poppy just go through an entire team and not giving a fuck about the damage.

{quoted}

. Assassins could get in and do lots of damage, but they had long cd's and it was often hard to get out.

Assasin's are supposed to have lots of damage and easy way out.they get that because they have 0 survivability (no lifesteal/cc/shields/heals/built-in tankiness).

{quoted}

Adc's were squishy, but if they had the right amount of peel and didn't get too far behind they could shred.

They still are like that.

{quoted}

Mages flung cool purple and blue shit at the enemies and melted people, but they were squishy and often immobile. And bruisers....lets ignore them.

Mages still do what you said. why ignore bruisers? unless you mean champs that aren't supposed to build bruiser, but those get nerfed quite quickly when they start to become OP.

{quoted}

In the rift today, everyone deals insane amount of damage.

Simply prove it.i never saw a full tank poppy one shot anything.

{quoted}

Assassins are super slippery and are becoming more and more difficult to punish when they make mistakes.

Actually they are quite easy to kill if the make a mistake (true assasins not bruisers)

{quoted}

IAdc's either feast or die- they lack the health to survive even the some of the least damaging champs.

early game they are generally shit but they pay for that once they get 4+ items BIG TIME .but thats no "feast or die" that is "farm early to be a monster late"

This wall of text is for everyone saying "Riot is forcefully fucking the game up. season 1/2/3/4 were better. bye im uninstalling"

[slayer-jinx-catface] [slayer-pantheon-popcorn]