Idea for the Honor System
Simple idea really: Total honor divided by 10 is permanently added to your IP gains at the end of every match.
In example, I have played ~2500 total games (assuming I have near 1-to-1 win/loss rate in normals). Over that time I have earned 65 Friendly, 44 Helpful, 364 Teamwork, and 177 Honorable Opponent. 65+44+364+177 = 650 total honor gained over a TON of games. Divided by ten this would 65, meaning after each matchmade non-bot game I would earn an addition 65 IP. I do not think this is too overpowered, as I have played a TON of games.
However, obviously we can tweak the 10% of honor if it gets out of hand (i.e. every person is getting 9 honor per game) and put it to any percentage rito wants. I am just looking for general feedback here, what do you guys think about this as a way to make the honor system actually do something?
-Rabidworm
:3