These masteries made me weaker.....

Betoldia Prime·11/13/2015, 3:06:52 AM·2 votes·183 views

Exactly what the title says.... ALL my champs are weaker than before... and i can give examples. Although i love this patch, the new mastery system isnt really as good as before. Dont get me wrong! the keystone masteries are cool, but the setup... it could be better. For Example:

Tanks: When i played tanks, i was proud to say, that i could take any and all damage lvl 1. Why? Because i had unusually high stats at lvl 1 with my tanks. With first item item 1029 and the runes and masteries, I began most games with 51-58 Armor, and 54-56 Magic Resist... Now? I start with a flat 51 Armor ( IF i get the cloth), and 44 Magic resist... to some of you, its still pretty high, but to me its too much of a fall.

As for my Mages.... most mages have .X or .0X AP ratio... not many have X.0 ratio. so when i bought my first item, i usually had 44 AP, but now? i have at most, 36... its a BIG blow for early game farming, especially if the champ is cast based to farm(Veigar andMalzahar to name a few).

And is it me, or do the masteries rush greatly towards ALL ad based champs. Cause i KNOW that its the marksman (ADC duh!) Patch, but really?? it feels like picking AD champs is the way that league is gonna be played now, and i wouldnt be surprised if i started seing Crit based mages... because in my opinion. Why build towards your abilities, when you can just AD rape the enemy tanks (Did i mention they are weaker this patch?) and use your abilities as anoying CC instead of actual damage (Looking at you Ziggs)

Anyways, this is more of an Opinion/Fact based post, but if anyone feels the same, or if you have any constructive opinion other than "Are you stupid?" feel free to leave your opinion below :)

2 Comments

Rustling Bush11/13/2015, 3:09:21 AM1 votes

they're already nerfing the go to keystone masteries for adc because yasuo and trydanmere are abusing the hell out of it.