Out of curiosity

OldDirtay·5/23/2015, 8:54:24 PM·2 votes·646 views

Wondering what everyones opinion is on how everyones W/L record (no matter how many games played) seems to be around 50%

TLDR (everything below is why i feel the way i do, would love responses to why you feel one way or the other...or if you wanna explain something i might have overlooked in my posted opinion then please feel free to explain. Can't know your wrong if you dont find it out yourself or someone doesnt enlighten you =) )

im not gonna whine, bitch or moan or anything...(havent played much at all as of recently) but i logged in forums to see some discussions on matchmaking and it got me thinking to the point of some of the games ive played when the highest on my team was me being around b3-silv5 and fighting golds, plats, and even numerous diamonds (in the same game). It got me thinking to a time when i was fighting 3 diamonds and the highest person on my team was a gold 5 and i remember how unfun that game was (mostly due to me understanding they're better so i played safe and just farmed and by 10mins they had 27 kills and i remember at that point i was gonna start taking pictures of all the uneven games i came across (not games like bronze vrs golds which is also unfair but not as bad, but the real bad ones, like bronze vrs plat or having like 1 gold and 4 bronze vrs 3+ diamonds etc) till one day i just gave up going through all the photos and said fk it and deleted them

Anyways it didnt hit me till last season that it was just bad luck etc till i made a new account and started ranking on it, there was a point i was 63 wins and around 20 losses (over a 2 game win per 1 loss ratio) and i just hit into gold... At this point i was happy, on a new account in under 100 games i beat my other account that was stuck in bronze for over 800 games (long story short, my rank career started with 10 afks in the first 8 games....yes, every game for my first 8 games i had at least one afk and for 2 of those 8 i had 2 afks in the same game, one of the last games was close but we lost and the other was a stompfest...took over a year and change to just get silv 5 and think i gave up trying once i learned about mmr and said imma make a new account. Did and it went as i thought, i roflstomped new players (which honestly wasnt fun, i just wanted to be in a rank where people didnt just walk under turret at someone at lvl 1) but then for some reason once i hit 63 wins and was at 20 losses something happened.... out of all my next 40+ games i lost every one but 2 mixed in with the losses till i ended up 63-65... at which point i won the next game and went on a spree to 70-65 before i got teammates who honestly made hitler look like an O.K. guy. But in the end it left me with the feeling like this was rigged, the more of a lead i got the worse my teammates would get till they eventually either werent in the game or they just intentionally would feed. Just left me with a bitter taste in my mouth then i looked around and found a post how someone was saying everyones W/L avg is always within around 5% of 50%....at first i didnt belive it till i started using na.op.gg.....

Thats when it all clicked and i realized it was rigged, realized why they got rid of being able to see other peoples banners etc...its because matchmaking is rigged lol, first people were complaining because theyd play rank and none of their team would have a border but then you look at the other team and see a plat border or diamond and like gold etc.... Even the people who didnt use something like lolnexus and na.op.gg saw the unfairness of some of the 5v5's they had to endure so riot almost even got rid of the info share between them and lolnexus (not sure on na.op.gg since i didnt use back then) so instead of doing that they decided to just get rid of seeing enemy borders (honestly, what reason besides sighting unfair rankings does taking their border away in loading screen do?nothing expect point out a fault) so after that happened the majority of posts went down but the integrity of the ones left grew, till the point there was a forum with over 1000+ upvotes. When i came back from a break the forum was still goin around 1500+ votes b4 one day it randomly just disappeared (2 reds came into the forum and said 1 lines a piece, both realizing that some of the pictures provided to prove matchmaking was broken (i remember one game posted gained alot of ground because it was 5 people under level 30 vrsing all diamond players and even a challenger) then there was one last red post b4 the forum sat getting upvotes everyday and was at the top of forums then poof.....was just gone and since then no forum has held ground to stay at the top etc...

but that was just how i came to the realization that some of these matches are just fixed and honestly imo it has to be more than some, But then again, How many millions of people play and have withing 10% of 50% winrate? everyone ive ever seen...how many within 5%? honestly everyone ive seen besides a few lcs smurfs....how many around 50% itself? almost everyone.... now please my last question is

How many game do you FEEL are equal in regards to your teams knowledge/skill in comparison with the other teams? because very rarely do i feel equally matched and more than often i feel the games are either a roflstomp on them/us...

curious to know if everyone feels games are so equal to the point almost every game i could win/lose and for some reason stay around 50% or if you feel like there's something else going on behind the scenes? (however you feel either way, drop a comment on why you feel such...or else trust me..people assume lol)

16 Comments

SmokedAlmonds5/23/2015, 9:11:00 PM1 votes

Everyone ends up around 50% win rate because when you win your rank goes up which causes your team mates AND opponents to be higher. So if you dont improve you are less likely to win your next games because you are less skilled relative to everyone else.

So lets take game 1. you are 1000 mmr but you haven't played many games so you are really a little better than your MMR reflects. So your game is 10 people with 1000 mmr. Lets say you win but don't improve at all. So now your MMR is 1020 instead of 1000 but you are still the same player you were when it was 1000. So your next game everyone is that much better except for you.

Now I know its a lot more complicated and a lot of random factors that will throw that all over the place in the short term but thats the gist of it.

Think of win rate(short or medium term win rate like 50-100 games) as a representation of the difference between your skill and rank. Basically once you get to a rank that matches your skill you are always going to trend towards 50% win rate because they are evenly matched games. Now that doesn't mean every single match is going to be perfectly even, there are going to be some games along the way that are lost by things out of your control, but there are also going to be games you win as long as you aren't trying to lose.

Even in evenly matched games you aren't necessarily going to feel like the game is even. Snowballing is a part of the game so a blowout doesn't really mean that it wasn't evenly matched. If 1 team is slightly better than the other and win the first fight then in the 2nd fight they are not only still slightly better but now have a stats advantage.

OldDirtay5/23/2015, 9:45:59 PM1 votes

ok so in a normal game, 5 bronze vrs 5 bronze, i win that game....

so its acceptable next game that i, 3 other bronze, and a gold have to go against 3 diamonds? honestly, ur explaination doesnt make this fair by any means....

not so much rank, theyve gotten better at that with the "restrictions" added to make it so it doesnt go one whole league above or below you...im talkin about the unfair games, be them normals, still shouldnt put 5 people on the lower (more so lowest not counting the gold) on a team vs the upper part of the league (honestly pretty much the top) of the leagues rank spectrum...

honestly if u can explain why i should have to fight 3 diamonds when my whole team is bronze including myself minus one gold on my team....and if you say because i won a game or went on a streak before hand honestly isnt an acceptable answer, at no point should a bronze be in any game with a diamond, wether it be with or against... (if your gonna mention duo que which is toxic in itself to being a fair match) even in those games its never like a diamond 5 qued with a bronze 5 fights a diamond 5 and a bronze5 it ends up equaling something totally different and heres why

it doesnt judge teams based on an individuals MMR, whoever told you that lied lol, it matches people based on TEAMS mmr...doesnt seem like a big deal right?

hypothetical numbers b5-125mmr b5-125mmr b5-125mmr b5-125mmr diamond 5-2000mmr

vrs gold5-500mmr gold5-500mmr gold5-500mmr gold5-500mmr gold5-500mmr

to the system thats a PERFECTLY balanced game, in which its far from....but again thats IF its a perfect team mmr vrs team mmr, ive seen my team on real terms be around 1100 and the other teams over 2500....as of recent(last months) they have decided to just get rid of the team mmr # even on na.op.gg when its to huge of a gap to show....

again not to drag on but your missing the point smokedalmonds, and if you arent you should be able to answer the question of how its fair to fights 3 diamonds while your team is all bronze and one gold...

EternalDarknez5/23/2015, 10:03:02 PM1 votes

I'm sorry but how does one have around a 50% winrate and yet they get games like this.

http://forums.eune.leagueoflegends.com/board/attachment.php?attachmentid=85661

I want to belive that match making is equal but i can't help but think it isn't when you get games like this.

I just find it hard to belive that as a level 23 youd be happy on a team with all people level 27 and under while the other team not only has 4 people over level 30 but one is diamond and 3 of them are plat.

I find it real hard to see that as even, and even more so that anyone learned anything or had fun in that match.

But then again, I'm one of those people who likes proof and sadly the proof all points toward my assumption. There's plenty more pictures of broken matchmaking and some alot worse than the one i just linked.

SmokedAlmonds5/23/2015, 10:03:56 PM1 votes

I know its not matching people who are exactly the same MMR but thats really just a limitation of how many people are playing. if there were 10 people of every single MMR in queue it would match them together.

Normal matchmaking is a completely different issue. Normal and ranked MMR are completely separate. What you are seeing with stuff like that in normal isn't a huge MMR difference between teams but MMR being inaccurate because of people who don't play normals much or recently improved somewhere other than normals on that account.

If you level to 30 and go straight into ranked you most likely have a bronze or silver normal MMR. But if you play ranked for a couple years and improve and hit diamond you still have that same bronze or silver normal MMR.

Games are matched expecting a 50% chance to win. It tries to match people who are close together but things like group queues and player availability dont always allow that. Its never like "you won your last game, time to lose".

EternalDarknez5/23/2015, 10:15:46 PM1 votes

I'm not talking about people who "should" be in w/e league

I'm talking about when you get to matchmaking and see http://forums.eune.leagueoflegends.com/board/attachment.php?attachmentid=85661

everyones under 30 besides 4 people, who are not only ranked, they are high ranked in which case i see something that make me belive you arent paying much attention and are trying to blindly defend your point

first being their normal wins, your right some people dont play normals much...but each one of those lvl 30's on that one team EACH have enough wins to make up for the whole other team....each..... in some cases one person has over the amount of wins combined on the other team....times 2....himself....

lovely story, but again, them dam facts =/

EternalDarknez5/24/2015, 3:51:46 AM1 votes

so its coincidence that everyones 50%? these games just happen?

btw it wouldnt be as easy the same problem with them not playing normals, that implies they either mix the mmr with other things (since all of them were under 30 its a safe bet none of them ranked) and all their wins are below 200 while the other 4 all have over 900, one has 1k4....

wasnt trying to say its every game because its not, but none of them are really equal... but at the same time if you win a bunch of games say maybe 15/20 or something..it shouldnt be trying to play god and give you an auto defeat like the game i posted, and im dam sure that once everyones max level etc it probably looks for people who have been having a losing streak or looking for someone with least X reports etc.

but not trying to get into justifying why its bad, no game should be "rigged" in any favor for any team...it should base you on skill and put you with other people around the same area's so honestly the problem is MMR in general and how its implemented. Good example would be team being matched by a TEAMS mmr and not the INDIVIDUALS mmr...there is no reason for this and whoever came up with the idea and kept it should give a reason why it would be better over individuals

Another big problem is how MMR starts in the first place, you should start at 0....yes 0, nobody likes to be on the bottom but thats where everyone should start...i dont like it either but ill tell you why

if you made a smurf right now and leveled to 30 on just bots (ranked mmr is SEMI effected by normal mmr, but not by much) or a bit more skew with normals, youd enter rank with an MMR expectation of about gold5, and everyones mmr is around silver 5-3... thats why when you make an account and win like 5/10 you still get silver 5. Once your placed youll notice you win alot of points then lose little points, this is because he expectation is still high...as you average to around 50% wins/losses those points per game even out, then if you start going on losing streaks you lose alot while gaining little... This is bad, for many reasons..

first being, the reason around 75%+ of the community is in silver and bronze is simply because of placements. I watched one of my friends play his first 10 rank games (this kid is bad, like horrible...doesnt wanna learn the game but plays anyways...B5 is better than him he walks under turrets, doesnt use abilities etc) but anyways he gets carried (HARD carried) in 5/10 and got placed silver 5 (he acted like the man because i was bronze) needless to say in about 40-50 games he was b5 again and then quit...but there lies the problem, he got a FEW, being 5, lucky games and it decided 160 other players game (4 per game on his team) their fates on this guy who doesnt know how to play versus silver players (which if 75%+ is in bronze and silver thats pretty much the upper 50% of league in % terms) so he got roflstomped.

now imagine playing placements vrs new players where everyone started at around 0 mmr..... good players move up, bad players move down....simple i know, and even if you lost you only have the chance to climb

the way it works now is they keep dumping people off around silver 5, so people that are trying to get into silver etc are getting held back by players like my friend who only know the name of the game and not how to play...while also holding up people in silver trying to get out.....

good link is this, this is where people are placed in ranked, notice how over 50% is bronze and silver, and notice what league has the most people in it... http://www.lolsummoners.com/stats

between ranked drop off points, it basing people on team mmr and not individuals, safety nets on leagues, etc, ranking stopped being skill level to climb and rather a lucky streak to get placed ina league where people know how to least cast their abilities

this isnt a rant on ranked seeing as i dont play it much anymore, got gold and got wiped down to bronze this season (even tho i won 8/10 placements) so i said fk ranking, but more ina term as im sick of queing up for games and either it being a roflstomp on my behalf or the enemies...neither is fun, i just want a game where everyone is matched with people of around the same skill level.... there shouldnt be games where one guy is getting a pentakill and another guy is running under a turret dying not knowing how he even died....

sadly to explain points it feels like i have to write books, but if they nipped this problem in the bud in the first place and actually thought out and double checked the way they implemented mmr in the first place this wouldnt have been a problem...but they swept it under the rug everytime and dont really pay attention to whats going on....and their reason is just as bad to why they dont give out how mmr actually works (what goes into giving you your MMR) because "they dont want it to be exploited"

Honestly, if your method for matchmaking can even be exploited, its a bad idea and it should be scrapped...

im just sick of it being swept under the rug when this could be a fun game for everyone with like 3minor tweaks but they just dont wanna do it....

changing how mmr works= (match teams base on persons mmr,not teams) change how your= mmr starts (no more dropping people off in higher leagues, let them work there...this keeps bad down and good rising)

and last but not least...

prisoners island= (yes i said it, the dreaded...right now im not sure why they got rid of this idea but i think its great....actually the problem was probably with reports and them having to work and not having it automated...but if you kept messing up(breaking rules) you should go to the island and get matched with people like you who have also been breaking the rules...then you just up their stay on the island the more and more you get sent there till eventually down the line you'll probably never get out and 1-2 things will happen, either A...they learn their way and make a new account and proceeds to not break the rules to go there or B...they learn to live with the same type of behavior they were doing and play games on that one, while also showing people why you shouldnt let your account get to prisoner island status and if you do, no return trips lol)

if those 3 things were changed i can GARENtee league would be much more fun and equal playing field...... but sadly that leaves us to another problem, in how to get reds out of forms like "Look at my Teemo Drawing! =)" and into some like this discussing things and out of their own made forums like EC server incoming!, then 3 months later plan change, 3 months later another plan change, 3 months later cant afford it, moving it 15miles down the street....

such is life =/ problems to big and to many scared at riot to even voice an opinion on the matter (dont take that wrong, they'll comment...but they wont look at responses or even tackle any serious questions to their statements made...woops put an S on the end of statements there, i dont feel right when half of riots responses are no more than one comment on a serious thread and like 15 responses on the dumb ones that dont actually have to do with how the game is lol aka teemo drawings.

EternalDarknez5/24/2015, 5:29:17 PM1 votes

you guys seem to forget a big piece of information lol

when you win, yes your opponents get harder/better in skill...but so do YOUR teammates...

the way your putting it (this is hypothetical) your saying if i win a game in say silver 3..while my teammates b2-b1...so if i win that silver3 game and get to silver 2, my enemies should all be silver 2 and my teammates all still b2-b1? not exactly, but you get what im saying, as you move up...so should your teammates not just the enemies

its not coincidence that EVERYONEs winrate is around 50%?...lemme put that alittle better, if you walked into a room with 1000 people and EVERYONE rolled heads, thats ok because its a 50-50 chance? sorry but odds are not everyone should have 50%.....say one guy got 20 afks and another got 1 afk in last 50 matches...both are 50%...still not fishy? one guy went 0/10 his last 10 games and his buddy went 10/0 last 10 games, both 50%...still? there are so many factors to go into a win and everyone just happens to be around 50%? sorry man, your odd are argument isnt enough to persuade me after not only some of the games ive seen but just looking that about 10 million**** people ALL have around 50% win/loss.... some should be better than others, alot more so, but yet still 50%

btw i know even if the score is alot different that skill levels can be around the same given the snowball nature.....but im talking about people who are dam near retarded (watch you fight 2 feet away while full life/mana and they run...oh yes their the support etc...or even afks etc... every match i play for some reason usually comes down to one person even though its a 5v5 game.

how would it take longer to climb if everyone started at 0? 0 is just a number and the way it is now silver 5 is like this zero, instead people get dropped in around silver 5 and say you got placed b3-b2, now you have to climb up just to get to that "zero" point....hows starting at 0 and going up going to take longer than getting silver 5 and having the possibility to drop lower into the bronze leagues or even worse get placed bronze and having to deal with brand new players once u moved up a division or 2 to b2-b1.... seems 0 would be better for climbing and keeping the new players in a "new player area" rather then spread across b5 to like silver 3-4.... seems alot harder to climb your way and it doesnt tackle the problem of the "spread out new players"

your placements when you begin ranked is slightly* affected by your normal mmr, not once your place....a red said that some time ago and im sure its still kicking around on the forums somewhere (it doesnt PLACE you depending on your normal mmr, it just tweaks it alittle bit but again not by much)

and just from my opinion, once i got around gold the games were 50x easier, simply for the fact most of the time i had 5 players on my team, they didnt just walk under turrets aimlessly, and they actually casted an ability....did they feed some? sure, did they miss a crapton of cs? sure, but did they at least try? alot more than bronze-silver...

i mean i cant explain it any better than this..... my skill level since i started playing a few years ago has gone nothing but up.... so why is it my first account STRUGGLES to find even games and its almost impossible to get out of bronze/silver while i can play on my other accounts and get to gold in under 100 games? yet this one with 800+ i cant even get out of high bronze low silver? fun fact, its not my skill level, in fact if anything my skill has WELL improved since i was playing on this account last but again....its just coincidence that even with the huge winstreak (40+ games in the positive) that i just happen to get a huge line (40+games) of afks, intentional feeders, and uneven teams till....by "chance" it even'd back out when i was 65-65?

idk explaining it to you guys seems like a huge task lol, no matter what you guys are set on matchmaking being fair, but i link a picture showing definate unfairness and that "just happens".....how come these "just happens" happen alot (plethora of pictures proving it) and you guys still dont find it odd how regardless of this going on everyones 50%? afks happen everyone still 50? intentional feeders, everyones still 50?

call me a realist or w/e, but when you go on a streak of about 40 games, and then you just lose the exact number of games to make it 50% then they work out kind of equal (by equal i mean you get an afk, then its a shitstomp on you, then they get an afk, then you stomp them, rinse but not in that exact order....... idk man you can piss on my leg all you want but your not gonna tell me its raining....

food for thought, most of those losses i got on that streak to even my score from 63-20 to 65-65 i went positive in more than half of those games, afk number was stupid high and skill level/ willingness to even play the game without intentionally feeding was very low

10 afks in your first 8 ranked placements? its not like placements mean alot...errr....i mean their even so the enemy team got that many afks...wait no...., i was 63-20 and i didnt get a team that cooperated or even joined the game till i was 65-65? everyones 50% winrate regardless of rank or number of games played?

your right im wrong sorry, theres WAY more evidence pointing to the "nothings wrong, its just coincidence everyones 50%....games are even all the time, the afks work themselves out somehow for everyone to still be around 50%....same with intentional feeders.....and players who are just bad....etc....all kinda of variables and everyones still 50%.....but what gets me the most is how you guys try to defend it with the old "well your opponents get harder" to which the simple answer is, so do your teammates....

but i guess 10million people flipping a coin and ALL getting heads or tails isnt suspicious by any means, neither should the number of games played/ W/L ratios of everyone? sorry man...gonna need alot better explaination than its equal matches yet not considering afks, intentional feeders,opponents get harder because it just doesnt cut it lol everyones still 50%

sorry man, when i walk in a room and see a dead body, some guy holding a knife, and blood everywhere....i dont walk in the room and say oh he must have fell and hurt himself because this is a safe neighborhood.... i look at the facts lol and sorry but fact is thats bs and 10million people hitting the same number isnt just "coincidence" esp considering random variables yet everyone still 50%....i just find that amazing, and bs lol

10million...10000000 people all by dumb luck, are 50% winrate....its not equal matchmaking that did that

EternalDarknez5/24/2015, 8:36:42 PM1 votes

from the time i played till now, afks never "stopped" they just get placed pretty um suspiciously, usually after a winstreak or at the begining of a losing streak...never in the middle usually

but regardless of your mmr you dont have a 50% chance to win ever, there is so many variables to go into chance to win that it would/should never be 50%

afks? variable intentional feeding? variable uneven teams? variable all that for their side? variable my teammate trying but feeding? variable theirs, variable (btw 4-5 chances per team, depending on yours or enemies)

and everyones still 50%? sorry man i cant and wont belive that....

good example would be my difference in accounts, i can get a fresh account to gold 5 and another to gold 4 but i cant get this account that was in bronze even out of silver 5? let me be the one to bring up the obvious but my skill has only gotten better in the 2 years ive played so saying i lost because i was fighting better people is rediculous lol

granted everyone makes mistakes and i know when ive lost because of such, but that doesnt explain afks, my team snowballing the other, etc etc...but either way no matter what happens....everyone is still 50%.....wouldnt you think chances are that even 25% were above average in their winrates? or below? show me ONE person who doesnt intentionally feed and has a 40% or below winrate....you cant lol but thats not suspicious

btw to touch on what you wrote last, im sorry but i dont buy that either....as you win and lose it doesnt just jump...example

i won 15 games in a row in say silver 5, now im silver 3.....skillwise in games there is almost no visable difference in skill...i dont suddenly go well im silver 3 now i cant stand toe to toe with this crazy good player, so now i lose another 15? over the same 15 sets of mmr i already proved im better than?

the way your explaining it is like my opponents stay the same difficulty, if not then why would i go on a losing streak through everything i already beat already?

if you were saying i won a shitton and skipped whole divisons MAYBE (even then skill level doesnt rise fast at all compared to league) then i could KIND of understand what your saying but thats not the case....again if i breezed through 15 games then got to #16 and couldnt win a game (wouldnt you figure) for another 15 games of losing you wouldnt find it fishy? esp considering you just had a winstreak of JUST AS MANY games?

im not gonna try to sit here and explain it because it seems you disregard the facts and keep going back to you have a 50% chance of winning every game, and thats crap, my picture alone proves that wrong...what you should be thinking is how are people getting games like shown and STILL getting 50%?

some get more afks than others, more intentional feeders, more uneven games like the link provided....everyone gets a different amount but they all end up meeting winrates at 50%.... i cant explain any more evidence then a red coming on here and saying thats how it works but sadly that will never happen

sorry bud, not only do you have a huge difference in possible winchance (what do you think that game with 3 plats and a diamond vrs all under lvl 30's was? 50%?) but the point of this argument was you should have a 50% chance and not w/e the system gives you like now where everyone magically gets 50% winrate

some people are better then others, point blank period, and their winrate should reflect it..... bjergsen or w/e shouldnt have the same W/L ratio as someone in bronze or silver.....i mean sure you can say well he plays with better people, in which case he does, but what happened to all the games climbing where he shat on silver players etc? they all seemed to even out and i wonder why....he didnt get to diamond/challenger then suddenly go wow these people are to rough for me and kept losing to get 50%.....get where im going? even if you dont there should be enough information here to change how you look at it and honestly if it doesnt your just stubborn to accept the facts...esp the 50% chance to win your games....what happens when one has an afk on their team does the other instantly get 60%? so every game cant be 50%....but im not gonna go into it since i explained why thats not only not whats happening but thats just not possible

skill level on the other hand can be "recorded" and matched appropriately rather than the system now of, well drop em halfway in the ladder...make em bound by an expectation of the system (how much you gain/lose per win/loss) and how many games theyve won

btw whenever you go to defend the 50% chance of a win every match, remember these few things -the link i posted -afks -intentional feeders -people who just dont care,etc

and tell me how is a game a 50% chance to win if you have an afk? hows it 50% chance if you get an intentional feeder? hows it 50% chance in a game where your teams all under level 30 and 3 of them are plat and ones diamond?

now when you explain how you even got the 50% chance dont forget to add these types of games to the explaining, and they may not be every game or every other game, but it happens well enough to give them mention....there is so many pictures on the subject its not just a "fluke" game

and btw if im smurfing hows it still 50-50? there's many factors that play into it and saying theres a 50% chance just because if im say silver 5 and their silver 5 also doesnt make it equal (example, im silver 5 i average*** 5 kills a game, one death, and 80 cs by 10mins.... player 2 is silver 5 averages*** 1 kill a game, 3 deaths, and 20cs by 10mins)

in the eyes of the computer thats an even match...but is it?

sorry man but your 50% feels an awful lot like you pissin on my leg and tellin me its raining, esp considering when explaining why its 50% u forget to mention these types of things......oh and the magic part.....everyone still ending up 50% winrate regardless of any variable mentioned

this is as far as i can give proof and explain what im talking about, if you feel the same about your 50% then i suggest typing in broken matchmaking league of legends into google, looking at images, then come back here and tell me that all those pictures are all flukes (unlikely chance occurrence, especially a surprising piece of luck.) because it it was a fluke, it wouldnt happen so often

do you know what the chance of everyone having the SAME winrate is? over a pool of 10million people? lemme give you a huge hint.....SLIM

sorry bud, dont mean to be a dick, but least look at the proof staring you in the face before you look at a picture and say well thats a fluke....if it was then it wouldnt happen often at all infact almost never...thats what a fluke is....

50% chance to win, is different from 50% of going to win, chances are just that, chances....you could flip a coin 10times and have a 50% chance of rolling 5 heads...will you flip 5/10 heads? no......but when it comes to league we have a 50% chance of winning every game but in the end our win/losses are all 50%? thats like saying 10million people flipped a coin 10 times and got 5 heads....everyone....

i could just say compare you games out of promos to games in your promos....notice any difference in behavior compared to the games leading into those promos? some games are imo "rigged" towards you winning or losing... but then again i usually think the people who get a team of all under level 30's vrsing 3 plats and a diamond is "rigged"....but then again thats me, what 4 people all having a # of wins higher than your entire team combined......a piece..... definately not unfair by any means right? 50% right?

i know its a hard pill to swallow but dont blindly push away facts you dont like to defend your point, if every game is 50% like you said then that game is 50% chance of winning which is far from the truth....and if you say its a fluke, what about the other thousands of games that have picture proof? and what about the ones not even recorded?

sorry man, its not raining today and it hasnt been...but you can stop pissing now