why isn't there loss prevented when a teammate never connects

FreeLanternRides··1 votes·472 views

just wondering why loss prevented for games that have a teammate that never connects isn't a thing

3 Comments

Project Riven1 votes

Because it's hard to program a code that detects if a player connects at all or not.

Because it's hard to program a code that detects if a player disconnect from connection issue or if he pressed the "leave game" button.

/endsarcasm

I honestly don't know.

chris24231 votes

For one thing it would be abusable. Let's say you successfully put in safeguards to stop it from being abusable (which is impossible) it would cause everyone's mmr to slowly rise. Also its pointless because you get afk's on the other team just like you get them on your team, and it all evens out considering you afk as often as the average player. If you never afk, then afk's actually work in your favor (5 potential afk's on the other team, 4 on your team, aka 55% of afk's are in your favor). Lastly, you want loss forgiven for when someone on your team is afk, how would you like "win forgiven" when the afk is in your favor? Not to mention it is very possible to win a 5v4. I even won a ranked 5v3 once.

FreeLanternRides1 votes

for one how is someone never connecting to a game abuse-able i never get to talk to the person outside of champ select how could i persuade him to not load in? i have won 3v5's as well that doesnt make me feel better about someone never connecting to a game a four v five means that some one on their team can just split push all game forcing us to go and stop him leaving the team fights 3v4 which is a hard fought fight still hard still not fun and how could it make mmr rise it should be programmed as a game that never happened therefore not making mmr rise or fall for the losing team

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