Summoner, the Boosted Player
Influence Booster Summoner’s victories add a stack of Boosted for 7 days, stacking up to 3 times. At 3 stacks, Summoner is granted an IP boost for a game. Additional victories refresh Boosted stacks and the IP boost. Defeats consume all stacks. Bot games do not apply Boosted.
Queue Passive: While in Flex or Solo/Duo queue, Summoner becomes immune to 4-man premades for the duration. Active: Summoner channels for up to 60 minutes, searching for other similarly skilled players. Upon completing the channel, Summoner joins champion select. Time in queue scales with Summoner’s mmr and current players in queue.
Deaden Active: Summoner mutes a target champion, mitigating them for 24 hours. Recasting Deaden on a muted target will remove the debuff. (A unit that is mitigated is unable to communicate to the source through chat, pings, or champion quotes)
Postgame Decree Innate: Other players with similar honors are more likely to be queue'd up with Summoner. Toggle - Honor: Summoner selects a target player, marking them. The selected player will detonate the mark when leaving the statistics page, revealing to them which honors they recieved that game. Toggle - Report: Summoner applies Reported on a toxic unit, dealing Punishment based off the previous behavior of the account.
REFUND Passive: Summoner stores a charge of Refund annually, up to a maximum of 3 stored at once. Active: Summoner gathers immense Runic energy to return a purchase for its RP cost at the time of purchase.
Quotes “gl hf" “lag” “wtf is that damage” “?" “Rito plz” “Season 5 diamond smurf let me mid” “ctrl+4 ctrl+4 ctrl+4 ctrl+4 ctrl+4" “gg ez no re”
Somebody write the lore below.