Combine All of a Champs Abilities!

Jakethenight·12/5/2014, 9:42:22 PM·1 votes·1,600 views

Take all of a champions abilities and combine them into one! Make it as ridiculously OP or silly as possible. Example: Garen Garen makes a great leap into the air (Q), and starts spinning to maintain his altitude (E). During this time he may fly over an enemy champion and drop a large, magical sword (R), which deals damage to a single target, and causes an AoE silence to all surrounding targets(Q). Once he lands, he gains bonus health regen (P) and armor/MR (W)

Karthus Karthus creates a multiple fields around himself (E) and any enemy champions (R) that drains enemy health (E), slows and reduces MR (W), and deals extra damage if only one target is in the field (Q). Any champions killed by this ability turn into ghosts of themselves for 7 seconds and can fight back against Karthus' team (P).

18 Comments

Ąshkon12/6/2014, 4:10:42 AM5 votes

Udyr Becomes Extremely Tanky, Fast, does AoE damage that burns, and stuns multiple times when auto attacking

Castanean12/6/2014, 2:24:35 AM3 votes

Ashe Passive: Extra gold upon killing a unit(E). Active: Ashe launches a volley(W) of 7 global range crystal arrows(R) that stun targets they hit depending on the distance the arrow(s) traveled and deal magic damage. When they hit, the area around the arrow is revealed for 5 seconds(E), and any enemy within a 250 range is slowed for 75% for 3 seconds(Q+R), and take half the damage the struck champion did.

Basically, if Ashe builds AP and shotguns an enemy team with this, that's an instant penta

Gamender5612/5/2014, 11:55:59 PM3 votes

Heimerdinger Hmmm... Heimer throws a horde of rockets that bounce 3 times and stun anyone near the rockets and slow others on the edge of the explosions, while dealing damage similar to the rockets. Then, after each bounce, deploys an extremely strong turret with splash damage that can hit towers.

No7912/6/2014, 4:19:27 AM1 votes

Leona Well, I can't move anymore.

youngjake9312/6/2014, 5:28:48 AM1 votes

Annie Tibbers spits out fire balls that stun, gives all nearby allies a fire shield and his autos are aoe fire waves. Caitlyn Her ult actually hits the person you target AND anyone that gets in its way, and they are all snared then slowed as Caitlyn flies in the opposite direction TwistedFate Sends three cards out that stun, slow, do aoe dmg, restore mana, boost dmg, boost attack speed and grant bonus gold from anywhere on the map Fizz Fizz can now dash wherever he wants mid back flip applying DOTs to enemies he passes. Shark can now do back flips and dashes to seek down its prey. Janna Tornado now gives nearby allies shield+AD+heals them, knocks up enemies anywhere near it, dmgs them, launches them far away, then finally leaves them slowed when they land. Jinx You can now choose between a global rocket auto attack or a semi-global machine tazer that snares then slows. All auto attacks give Jinx speed boost. MasterYi Your auto attacks now deal true dmg, heal you for 90% of your health, reduce dmg by 90%, you are always fast+can't be slowed and if you attack someone that has teammate's nearby they you continuously dash between both of them in a state of invulnerability. Ashe Send multiple ults in a cone, that slow after the stun, grant bonus gold+vision for a few seconds. Darius Pull everyone in a circle around you into you at once, then dunk all of them at the same time. Ryze You now have a 1 second cd spell that hits everyone in front of you, heals you for 20% of the dmg, and roots them all. Veigar Every single person who steps in the edges of your stun is automatically vaporized.

2000boxes12/6/2014, 5:16:50 PM1 votes

Teemo when teemo's shrooms explode they blind / poison / and put down more shrooms in therange of the aoe and when the shrooms go off teemo gets a burst of movement speed

Grimspeake12/6/2014, 11:25:03 PM1 votes

LeeSin Q - blindly flys towards his targets with his W shield on where he then proceeds to E and do damage to everyone around him excluding the ADC he just kicked away back to safety.

Toa of Death12/7/2014, 6:04:27 AM1 votes

Chogath Cho'Gath stomps his foot and spikes appear under the target area sending anyone caught into the air(Q), the enemies are silenced for a few seconds afterwards(W), Smaller spikes appear out of nowhere and impale the enemy(E), during all this Cho'Gath may eat the enemy to gain a stack that increases health and size(R)

360D3GR3SS12/10/2014, 2:48:31 AM1 votes

Blitzcrank: Hook in all directions, when hook makes contact deal AOE magic damage, silence them, knock them up, then stun them and gain movement speed and attackspeed.

Senpai Gnar12/11/2014, 7:50:44 AM1 votes

Katarina GG

posalrt204712/11/2014, 9:34:25 AM1 votes

Blitzcrank Blitzcrank shoots forth a charged fist (Q) that drags the target towards him, stunning on impact and knocking up when the target (E) reaches him. He then will release a shockwave of electricity (R) that silences all enemies, gaining a shield based on his maximum mana (P). While this skill is off cooldown, Blitzcrank has additional movement and attack speed (W), and will discharge electricity dealing damage at regular intervals (R).

Annie Annie summons a huge bear at a target location stunning enemies, dealing damage on impact. The bear, Tibbers, will burn nearby opponents and breathe fire on them periodically. Tibber's autoattacks will be fireballs that shoot at enemies, refunding Annie mana, and restting if they kill a unit. During this time, Annie and Tibbers will both be surrounded by a shield of flames, that reflects autoattack damage, and increases resistances.

Jax Jax leaps onto a target unit, gaining armor and magic resist. If this unit is an enemy, Jax will deal mixed damage (Q+W+R), and sweep his staff in a crescent stunning all nearby enemies. Jax will dodge all autoattacks and take reduced AOE damage while this ability is on cooldown. Passively, Jax will gain attackspeed as he autoattacks targets.

Janna On Ally Cast: Janna shields a friendly champion, knocking away all enemy units near that target, and healing all allies in the area over time. On Enemy Cast: Janna slows the target, and when the slow wears off, knocks them up, dealing damage. Janna also has additional movement speed and can phase through units while this ability is avaliable.

Graves Graves dashes to a target location, and shoots forth a cone of bullets that deal damage to enemy units hit, spreading out in further cones. These bullets will leave behind a smokescreen at the end of their path, slowing and decreasing the vision of enemy units.

MasterYi Master Yi instantly kills 5 nearby targets, and then runs away quickly, healing for a great amount.

EasterGoose12/13/2014, 2:55:06 AM1 votes

Chogath Passive: Autoattacks sprout spikes that do 30% of your ap in front of you(E) as well as healing you for each kill. Active: Knock enemies up for 1 second doing 300+100% of your ap then slowing them for 90% (q), silences them for 3 seconds in a cone (w), and does true damage that will increase your hp if used for a kill (r)

ThatAutofillSupp12/5/2014, 11:19:50 PM1 votes

Hecarim Hecarim speeds up with E puts out his spectral riders and spirit of dread with his R and W then activates his q making him able to fly over walls and float around like a majestic hecacopter, then fears enemies/does ultimate damage to anyone in spirit of dread's radius when he lands

Sammej12/31/2014, 10:03:12 PM1 votes

Darius +Jayce +Lulu +Vayne

  1. Switch from Meele to Ranged and back. (Jayce)
  2. Hooks. (Darius)
  3. DUNK. (Darius)
  4. Transform enemy into Animals. (Lulu)
  5. Tumble and become invisisble. (Vayne)
  6. Electric field. (Jayce)
  7. Assisting Pixie which attacks 3 times after you have landed a blow. (Lulu)
  8. Bleeds. (Darius)
  9. HUGIFY. (Lulu)
  10. Acceleration Gate. (Jayce)
  11. Silver bullets. Every 3rd hit gives extra damage. (Vayne)
10110011100012/5/2014, 11:26:03 PM1 votes

Teemo

Passive: Teemo's auto attacks and Blinding Dart apply a poison, dealing on-hit magic damage and x damage over y seconds.

Active: Teemo shoots a Blinding Dart at the target enemy unit, blinding them for y seconds. Then, Teemo immediately places a shroom in front of himself (150 units away) and gains z% movement speed for y seconds.

Maximum Zilean12/6/2014, 1:31:21 AM1 votes

Irelia launches her blade forward, dealing true damage and stunning enemies with more health then Irelia. When the blades reach their maximum distance, Irelia dashes to them. Can be cast 4 times before going on cooldown.