create your own nerf!
Let's play a game where we try to add, subtract, or alter a portion of a single ability on a champion to create the heaviest nerf with the smallest of changes that is possible. Try to stay away from just removing ability damage/scaling or removing the entire ability outright because that's unoriginal.
I'll get us rolling with a few examples:
Q. May no longer may receive any form of healing from his Q empowered attacks.
R. If her ult reaches the end of its time without having all four vitals proceed or killing the target, the healing zone appears but will heal all enemy team instead.
Q. The grab now acts as a grappling hook and pulls blitzcrank to the target.
What ideas do ya'll have?
edit: these are not meant to be serious nerfs as much they are to see how much certain aspects of a champs kit impact performance even if they seem small. With that in mind, have fun!
R only has 2 projectiles per jump.
Q now subtracts AP from units killed.