And it only helps the already powerful champs. https://media.giphy.com/media/12njhr39vCz5Ac/giphy.gif
Funny, that gif reminds me of Vayn---- Oh god.
3 AD.
What's this from?
I think that's Faye Valentine from Cowboy Bebop.
Faye + Va = Vaye + the N from Valentine = Vayne OMG
Illuminati confirmed.
they are out there.... X FILES INC
https://www.youtube.com/watch?v=HQoRXhS7vlU I GOT YOU COVERED, BRO!
THANKS AGIAN SECOND POST IN A ROW BUDDY
Faye Valentine from Cowboy Bebop. The most badass female anime character ever in the most badass anime ever. Watch the dubbed version. It's one of the only animes with a fantastic dub.
Let's not forget DBZ and FMA.
FMA has a good dub?
Trying to balance mobas in a nutshell.
unless don't kill me It's DOTA. Where everything is unbalanced and it's a shitstorm of broken heroes
At least you can make everything work in DotA regardless of skill levels.
Now look at LoL where you see 20 champions being picked/banned in 90% of LCS games.
Except Dota isn't like that at all. Have you even played it long enough to understand it's meta?
exactly.
Except Invoker...
Yeah, fack him.
But the thing is, two negatives make a positive. What was that? High CC? BKB. Chaos Knight Ruining your day? Diffusal blade Annoying caster? Anti-Mage
Which is another nice thing...There are both heroes and ITEMS that allow you to level the playing field
No, I think its more like this at times http://cdn.hellogiggles.com/wp-content/uploads/2014/12/28/this-is-fine-meme-3.jpg
Where's that from again?
More like the can is filled with gasoline.
imbalance is what drives and feeds the game. riot does the best job of any moba to make sure the meta doesn't become a stale ritual of picks and counter-picks. to keep the scene from being stale for eternity, you have to encourage the trendsetters by leaving little bits of OP hanging for them to chew on.
i think of it more as setting fires than putting them out.
of course there are a few persistent strong picks, but they serve as a fulcrum for the next wave of meta. 90% of the time i have been happy with riots design choices, with the exception of the beginning of this season when they made jungling feel like a second support role.
...Are we even playing the same game? The Meta in LOL has been set to the standard 1 top, 1 mid, jungle and ADC Support bot... THERE has been no shift in meta except for the bumps made due to new champions/old champion reworks.
If you want a meta shift, look at Dota 2...As much hate as it gets for the steep learning curve it has (even though I would argue that LOL has about an even learning curve due to the amount of champion kits you have to remember), the meta over there can change with every game played. Some games have 2 top 1 mid 2 bot, some games might have a trilane and two solo lanes, some might have a jungle and some might even have dual mid...
To sum it up, the Meta in LOL is stale due to the strict adherence to the 1-1-1-2 formula while Dota 2 has a shifting meta due to number of different ways the lanes can be ran...this is without me bringing in champs to this discussion
Just because the number of champions in each lane hasn't changed doesn't mean the meta hasn't.
That's like saying the meta in league hasn't changed because each team still picks 5 champions each game.
It's just that lane setups are more of an unspoken rule than one hardcoded into the game.
{quoted} even though I would argue that LOL has about an even learning curve due to the amount of champion kits you have to remember
I disagree with this,dota's attitude is basically "You're having trouble against aoe based heroes because you tend to cluster? Well,git gud,you scrublord",lol's in contrast is "You're having trouble against aoe based heroes because you tend to cluster? Alright,give us some time to figure out an excuse as to why we are nerfing these champions,then you can go back to hitting your head into a brick wall and not be penalized for it"
Dota forces its players to adapt,both in picks and playstyle,meanwhile in lol it takes fucking diamond(+) for bot lane to fucking do golems/gromp,because apparently the concept of the level 2 power spike is too complex for the vast majority of the coddled playbase.
ya because arguing over wether you want to play hypercarry +jungle support+engage support in safe lane... or duo offlane... or have a dedicated jungler... or duoing mid... that shit is really productive. the only time these kind of meta instabilities are satisfying is when used in premades. champ select in dota is bad enough when you pick any champ other than a hard counter to the first pick and on down the line... champion meta there is well... REALLY stale.
Rito looks so sad. I want to give them a hug. :(
Except the more they go on the more they seem to lose control and set the whole forest on fire and then be like "nah dont worry we got dis"
This is garen
. He's a champion who be built for both damage and tank. For the most part he's not a bad champ. Sure he yells a lot and gets annoying but for the most part he's pretty good. Except for one thing. With the juggernaut update garen went from being an easy champ for people new to the game to being one of the dumbest things that has ever walked the rift. For example, in a recent game I fought against a garen who had gone almost full tank and yet he killed me with half of my hp left. I was puzzled and then realized that because of his update he did over 1000 true damage to me....as a tank not only that but I had been marked as the villain even though I was 3/8. How is that fair? How in the hell is that considered balanced? It's not. Garen has also received very little attention in the recent patches. Basically he hasnt been nerfed...at all. Every time I fight this champion this game is just not fun. It's stupid because i have to fight a tank who I know can kill me (regardless of my defenses) with a move that doesn't even take skill to land. It's not even a melee move. It has no cast time and it has range. Why don't you go work over some champs that people dont play as often like galio, yorick, poppy, urgot, and corki.
Garen hasn't received much attention in recent patches because A) There are bigger fish to fry, and B) Garen is pretty simple to deal with, the only reason he is a problem is because people do not know how to deal with him in laning phase for some reason. See no one really complained about laning against Garen before the juggernaut patch, but afterwards suddenly no one knows how to fight against him? What happened to that? Why did everyone stop doing what worked against him? His laning phase is weaker now, he was nerfed as compensation for the Villain mechanic. He is less tanky, lost his tenacity, not as fast, MS boost is lower and shorter, Silence is shorter, and his E does less damage at early levels. He can't even mark you as villain for killing him which makes his laning phase even worse... YET PEOPLE STILL FEED HIM. I just don't understand...
Garen hasn't received much attention in recent patches because A) There are bigger fish to fry, and B) Garen is pretty simple to deal with, the only reason he is a problem is because people do not know how to deal with him in laning phase for some reason. See no one really complained about laning against Garen before the juggernaut patch, but afterwards suddenly no one knows how to fight against him? What happened to that? Why did everyone stop doing what worked against him? His laning phase is weaker now, he was nerfed as compensation for the Villain mechanic. He is less tanky, lost his tenacity, not as fast, MS boost is lower and shorter, Silence is shorter, and his E does less damage at early levels. He can't even mark you as villain for killing him which makes his laning phase even worse... YET PEOPLE STILL FEED HIM. I just don't understand...
its not his laning phase that bothers me, its his ability to do over 1k true damage while building full tank that makes me angry. Yes his laning phase is pretty much the same and easy to deal with but the whole villain system just really needs some work.
agreed i think they should raise the magic damage and remove the true damage
more like you trying to adapt to a shifting meta.
If by "shifting meta" you mean "which champs have just been reworked", then yeah.
Shifting meta = giving a bunch of champions True Damage or extremely large power spikes/broken stats for no reason?
Yea... not exactly the best way to shift the meta
Not quite, you're missing the caption where they nonchalantly insist that everything is fine and there is no fire.
You messed up when you implied they even try.
despite how much i hate riot they try their best to balance tho they should split the balancing into 2 halfs lcs balance and solo q balance.
Its crazy how this gif accurately portrays riot xD
John Nolan

Riot put all their coins on the upcoming riot game and they left the balance to some new guys that dont care if morde is has a pentakill every game ,they have to be force to even share a couple of meaningful words to the community , things are has bad has it can be .
You need a positive outlook in your life, dude. Just because they're working on a new game doesn't mean that the entire balance team is out the window.