There is only one way off top island.


![]()
gangplank doesn't cry.
Are you going to be the one to tell him he can't?
Wait a minute.......can Nasus get stacks of the tentacles
i think he can, i'm pretty sure i got stacks from heimer's turrets and i also get from wards
And also from normal turrets
And from Teemos >:)
That moment 50-health teemo cloaks right under you, so you have to kill him with e.
"There's nothing you can't find a way to ruin, is there Teemo? Not... even... killing... Teemo?"
And from BARRUHLS
The proper pronunciation
MORE POWDUH.
yes he can. which is why hes fine. i think thats the joke. maybe.
nah, the joke is that tentacles can even spawn under your turret (cause her passive or her E vessel), the turret dont target em, and they auto attack you
Yes he can. Verified it in my last game.
Have fun!
Ganks4Dayz "No ganks till 6 m8"
Ganks 4 days into the future
BAD RENGAR. Rengar main disapproves. Rengar would come around behind after Illaoi pushed. :D ... Or possibly just ignore him and get another winning lane fed. Hmmmm...
1v1MeScrub (Nasus): can I have ganks top pls? :( 1v1MeScrub (Nasus): illaoi passive won't let me get stacks :( Ganks4Dayz (Warwick): just tower hug Ganks4Dayz (Warwick): no ganks til 6 m8
Fixed.
I think illlaoi can 1v2 easily right now at least from what I've seen
Illaoi is a positioning game, fight her in the MIDDLE of the lane so you can move out of the tentacles easier if you and your top both get dunked by tentacles, then you're fked.
Just finished my first against an Illoai. Had one on both teams - both got super fed. I was mid Lucian against her.
But based on first impressions, she's WAY over-tuned. And I don't just mean her damage (200 per tentacle at lvl 3 is a bit much though). From my understanding, she's supposed to invest in controlling a single area, similar to Heimer. She's a lane bully. I'm fine with that. But her tentacles were spawning just as fast as I could put them down [with my double-tap passive]. I can deal with it in lane, but it's a problem when she roams. It didn't seem like she was actually losing anything by roaming because there was almost always a tentacle nearby with another on the way. Now we add the vessel crap in to the mix. If I can't run away fast enough, I loose ~1/3 my health bar and now this ridiculous tentacle spawn rate effectively doubles.
Before that guy shows up: yes, I lost lane (we won the game). This isn't about being salty; this is a first impression.
i'm scared off top lane now, more scared of illaoi than darius in 5.16, i'm going always ranged champ so its safer
Actually you're doing it wrong, The vessel is a play-counterplay part of illaoi if she wants to destroy it she MUST blow cool-downs on it, then her tentacles attack YOUR vessel, i posted a while back about not standing in line with your vessel and the tentacles because it increases the overall damage you take but the thing to dealing with illaoi is to hit her while she's attacking your vessel, because if she switches to you she won't have the cool-downs anymore which is where you win the trade. also killing 3 tentacles removes the debuff and its any champion can on base movespeed continue in the move over half the width of tentacle meaning no champion will get hit be a tentacle SO long as they don't stop moving.
MUST blow cool-downs on it, then her tentacles attack YOUR vessel
Which is great... Unless you're the vessel. Which 1v1 [primarily in lane], you normally are.
no champion will get hit be a tentacle SO long as they don't stop moving.
My concern wasn't necessarily getting hit by tentacles. Though it can make some ganks unsurvivable. My problem was with the tentacle spawn rate. With just her passive, she spawned them as fast as I could kill them. Her power grew exponentially when the tentacles weren't removed. But they come in so fast, that she's not hindered by roaming as her reveal & Q/A implied.
Just finished my second game with 2 Illaoi's (both top this time). The spawn rate still concerns me. Just a thought, have her spawn slower the fewer there are nearby. That way she A) actually has to invest in holding an area and B) lane opponents get some actual breathing room rather than having to choose between losing CS or getting 2-shot by an army of tentacles.
But again, this is after only 2 games. It could well be that my opinion will change after I've gotten better accustomed to her play style.
Since i played with/against her alot in PBE here's some more tips: Tip 1 don't make yourself have to kill all the tentacles, especially if you're ranged just clear one side of tentacles and keep to that side that you are safe from the majority. Tip 2 If Illaoi is trying to make you the vessel she's attacking YOUR avatar, which means she IS attacking you, but its at a percentage of the damage she would do if attacking you DIRECTLY so while you are tanking for yourself you should use your own front line of yourself to attack her, which is direct damage so you will win the trade.
don't forget that if you damage Illaoi enough before she kills your spirit, you reclaim your spirit and she can't hit it anymore
wait, WHAT!? I only knew about the kill 3 tentacles thing.
WAIT, WHAT RIOT MADE A CHAMP WITH COUNTERPLAY BUILT INTO THEIR OWN KIT? SINCE WHEN!?!?!?!?! hahahaha. yeah, should've mentioned that.
There's a little circle around the bottom of the spirit, and if all the lights go out your spirit comes back to your body! This can be accomplished by timing it out or by damaging Illaoi a certain number/amount (I'm not 100% on this one).
That's really not clear.
Most of the people I've played with so far don't even know about killing 3 tentacles. I never heard anything about damaging Illaoi to get it back.
Both are in the champion spotlight.
Things i like to do with a new champ Read their page watch the videos OF the skills reread their page Watch phreaks spotlight
I get to know a fair bit of their champion mechanics just from reading about them... meanwhile everyone else goes, "eh i'll just figure it out in game" 10 minutes later "WHAT THE FUCK? WHAT THE FUCK? WHAT THE FUCK?"
I'm not disagreeing. but that's a high burden of knowledge that's not communicated in game at all. (the 3 tentacles is explained in the debuf.) From the perspective of someone who is largely familiar With all the champs, looking up the new one doesn't mean much. But once she no longer the new kid, that information gets a lot more obscure. Take Urgot for instance. He's been around for a long time, but a lot of people still don't know what his passive does. Or even Alistar, who's ult is a cleanse. The spirit "buy back" is even more poorly communicated than them, since the effects actually encourage you to runaway - which is often the worse option to make.
The spell itself actually encourages you NOT to run away, since if you outrange the spirit you become a vessel for free. Your best course of action when Illaoi takes your spirit (in the laning phase especially) is to all-in her while not lining up with your spirit (so she has to choose between damaging YOU as you hit her or the spirit of you, and can't hit both).
Part of the problem with Illaoi and many other recent champions is the complaint about "Tolltip clutter" and i'm willing to bet that in the death recap tips it tells you about it... (death recap tips are the helpful tips that tell you about an enemy when you hover over their icon)
but yeah her effects in game are poorly communicated overall, between her E and ult it can be a little confusing as well.
Note: Still haven't found a champion who tips have a counter to dealing with damage from revive, damn spell kills me every time.
Just played 2 Nasus games against Illaoi in a row, you can AA-Q her tentacles and get 5 gold and 3 stacks really easy since Q resets AAs.
So if Nasus kills those tentacles with his Q, does he get stacks?
He does i tested it, although it might have been a bug, or the fact I only did it twice
Well he can get stacks off of Elise spiders, and Yorick ghouls so it would make sense he could get stacks off of the tentacles as well.
1st game i see illaoi was master yi (my team) vs illaoi (enemy) top lane, he didnt care to kill the tentacles and soon he became first blood. i was shyvana jungle (prob) lvl 4 when i tried to gank her, she wrecked my life bar in 2 secs, she missed her e and i still had to flash under turret to escape.... she's strong, she carried the game all by herself
All they need to do is make turrets attack them and it would fix her
Not really it would be more they should have a timer under turret since if turret attacked her tentacles it lets her to be more aggressive in tower dives especially how her E makes you a vesel
thats even worst, this will make tower diving easier.
its the same reason why the patched long ago that towers dont target wards
spawn tentacles while tower is busy with em, attack tower
They could do the same thing they do with Zyra plants, which normally take 3 hits to kill but tower 1-shots them. Illaoi is a slower champ, that would barely make a difference in her tower diving at all
wouldn't nasus just get free stacks off her tenticles?
Yah, good luck tower hugging vs Illaoi passive and W.
ok
E
What about our poor
? :(
Edit: it looks like nasus is looking over at what i wrote like:
"....Did this irrelevant mortal just call me poor?.."
And
is looking at me like "y00 f00kin w0t m8?"
O.o