69 Comments
Post this in PB&M and you'll have enough salt for your fries for the rest of your life xD
From the looks of some of the other comments he's already getting enough salt to open up a McDonald's.
It's really shameful and disgusting how much pleasure some people get from seeing others punished... I am not even joking. It reminds me of how medieval peasants would get their kicks out of watching a hanging or Romans literally turned executions into an entertainment industry by forcing convicts to fight to the death in the coliseums... Sure, the degree of the punishment is less here, but it's the same mentality minus the blood-lust. If punishment is necessary, then so-be-it, but don't be perversely vengeful about it.
I feel like Riot match-making should use frequent reporting and report-calling as criteria for match-making. Players who call for reports and/or frequently use report options other than those related to glitch-abuse, botting, and hacking should be queued up together and get strict Riot moderating. Players who don't mind "offensive" language and/or know how to use the mute option and want to be able to just play the game and say whatever they want without worrying about people writing them up to Riot, should be queued up together without the need for Riot to bother moderating them.
The same goes for "trolling" (not a real thing as far as I am personally concerned). Riot should match up the people who think that meta should be law so they can enjoy their stale and bland games together. Riot should match up the smite singed/nunu supports (that guy was high elo by the way), open-minded and tolerant players, and other "trolls" together in the fun queue...
They should also use starting surrender votes as match-making criteria. All of the "gg ff 20" players who call me a troll and threaten to report me because I won't vote yes should be queued together too.
You can live the dream with all of your games ending in a surrender at 20 minutes and report eachother to your hearts' content for all I care.
try LAN it's a life saver, i dont play in NA server due to this exact reason.
Why do i keep reading on these boards that players on NA are very sensitive and report players for any tiny little thing.
Everytime I watch streamers, which are mostly from NA, they're either "toxic" themselves or have toxic people in almost every single game.
Do people just not report in high elo then?
Is it only the Low elo players that actually use the report function and are super sensitive?
Because I struggle to understand how the majority of these streamers and players they are matched with don't get chat restricted/banned alot of the time. Hell, even in EUW an average player would get instantly reported for the things they say and then punished.
Because they dont care, they're too busy trying to carry or thinking about how they're gonna carry the next match. imaqtpie instamutes on a single curse word, but ive never seen him make a report Its the same reason why console games dont have report functions, You have a mute button. I had one friend get Voice restricted on xbox360 in 2011 but that was the only time i've ever seen that happen
TL;DR mutebutton
I see, thanks for explaining.
This sounds like a great way to drastically increase everybody's queue times by a lot.
On another note, if somebody walks up to you and takes your favorite pair of shoes you would like them back, wouldn't you? But they then immediately throw that pair of shoes into the nearest river to be washed away forever. You report them to the cops and then the cops just say "Meh, win some you lose some" and walk off.
How would you feel? How would you feel if this happened to you 4 times over a few weeks? Then one time the cops just walk over and arrest the shoe thief and he ends up spending some jail time where he can't destroy people's shoes. Would you not feel good that at least one of these jerks got what they deserved, or at least were stopped from getting rid of people's shoes?
- It would not necessarily increase queue times for the average player by any significant amount to allow the match-making system to put some weight on the criteria I outlined. Let's say you have 100 people queuing up with compatible MMRs in a region. They are broken down into the following subgroups.
Sensitivity Weighting = 100 total 5 are in the extremely sensitive group (Report others very often for offensive language, harrassment, "trolling", etc.) 10 are in the sensitive group 20 are in the mildly sensitive group 30 are in the average group 20 are in the mildly insensitive group 10 are in the insensitive group 5 are in the extremely insensitive group (Report others very infrequently or never for offensive language, harrassment, "trolling", etc. )
Toxicity Weighting = 100 total 5 are in the extremely nontoxic group (Get reported very infrequently or never.) 10 are in the nontoxic group 20 are in the mostly nontoxic group 30 are in the average group 20 are in the mildly toxic group 10 are in the toxic group 5 are in the extremely toxic group (Get reported very frequently for offensive language and harrassment.)
Match-making prefers to queue people who are compatible to one another on this spectrum, but expands to include more and more distantly weighted players if there are a lack of compatible MMR players in the pool. Average players get grouped together quickly, along with mildly sensitive/nontoxic and mildly insensitive/toxic players with very little to no risk of increased queue times.
In this system, extremely sensitive players never get grouped with extremely toxic players except as a last resort if the pools are extremely limited (high elo). Players who are both extremely insensitive and nontoxic can be queued quickly with anyone, but have a weighting preference to put them with other insensitive players if immediately available.
Queue times only go up when only outliers on the extremely sensitive and extremely toxic players happen to be available in the match-making pool, in which case it's preferable to wait a while to create a better experience for the players involved. The wait time before matching up incompatible players is calculated against the average number of players of similar MMR entering the pool over a certain amount of time. Therefore, high MMR players with small pools get matched together quickly regardless of the sensitivity/toxicity weighting so as not to increase the queue times in these small pools. In large MMR pools, the average players game experience improves at virtually no queue time cost by applying these weightings.
Players who are both extremely sensitive and toxic get put in a low-priority pool or get matched with other sensitive players until they are punished according to their own hyper-sensitive standards.
- I hardly feel like replying to your comments about the shoes, but I guess I will. These are entirely different scenarios, as the situation of the stolen shoes involves someone with a tangible power to damage my property and well-being. If someone tells me to drink bleach in the game, it's not the same as a person force-feeding me bleach in real life. They are not equivalent, especially considering that I can mute them in the game. An equivalent situation would be a helpless crippled child telling me that they are going to destroy my shoes and then being unable to actually follow through to steal and destroy my shoes. And, no, I wouldn't report the crippled child to the police for threatening me and I wouldn't expect the police to take me seriously if I did. When people threaten me in League of Legends, they are unable to follow through with their threats and I am not offended and I take them less seriously than I would the threats of the helpless crippled child.
As far as I am concerned, other League of Legends players have an extremely restricted amount of harm that they can do to me beyond mild annoyance. And I find the guy calling for reports in all-chat to be much more irritating to me than the guy who died 5 times laning, or told him to suck a cock, or didn't buy a sightstone, etc. Also, profanity is not a crime in virtually any day-to-day situation, and the police won't care if you come to them and tattle that someone said they fucked your mother or some other insult. In League of Legends, you even have the power to mute people if they are "being mean" to you, while you need to learn to use your own self-control to ignore them in real life.
The only things that I find report-worthy are bug-abuse, hacking, botting, and the most extreme cases of obvious deliberate feeding/afking (99.9% of the time because they were trying to force someone to dodge or because they got their feelings hurt over something stupid). Even in those cases, I won't report if I have doubt in my mind and I won't assume someone is hacking because they dodge skill shots, etc. I won't report someone for feeding when they are trying something new or odd, when they are having a bad game, or if they have an internet outage or lag. I won't report someone just for going 0/26/2 unless if they specifically say they are intentionally feeding because "this jg sux" or "ff@20 or im running it down mid" and then sell all of their items for tears. The only reason I consider these things report-worthy is because these behaviors do damage the game experience, and there are no options like muting that exist to disable someone's scripting for example. If they are punished in such a case, I am not happy that a person has been punished. I just don't see an alternative way to stop them from ruining the competitive aspect of the game with their bug-abuse, scripting, botting, etc.
- Any restriction in the matchmaking system will increase the time it takes for matches to be made on an exponential scale.
You are correct that it won't affect people in the middle section as much, but you are punishing people for being lax with reports or for being strict with reports. That is a great way to ruin the reporting system as people attempt to conform to an average since they want to minimize their queue times instead of actually improving the community.
If somebody is in the high standards end of the spectrum there is a very good chance that they won't be punished out because they have higher standards. If I have higher standards, I will likely stick to them.
- You were the one who compared people getting punished in League to people getting punished in medieval times, you don't get to pull the "those are different" card.
I had thought the shoe analogy was clear but I guess not. The shoes are effectively your time. A toxic person comes in and makes your game not fun by throwing good manners and sensibility off a bridge and even if you mute them they can make your game not fun, thus wasting your time. So you report them, but not every report gets somebody punished. After a bit you have reported a few people and haven't gotten the "A report blah blah blah" message, so as far as you know those people went free. Then you get one report that triggers a punishment and you can say that at least that person got punished for wronging me. It isn't happiness exactly, but satisfaction in knowing that some form of justice was done.
As for your opinions on what is report worthy, they are your opinions. I won't say they are wrong, but I will say that it is nice to be able to use the text chat to communicate beyond the use of pings. Having to choose between muting half of the team to not have to deal with their toxicity and actually trying to talk to them about strategy is not a decision I think we should have to make. Which is my opinion, so you don't have to take much from it but I think tossing the other side in would be good.
- You are simply wrong that it would increase queue times exponentially. If you have 7 players queued up in compatible MMR ranges, missing 2 supports and 1 adc to start their game, then the available players can be split into teams based on any weighting without increasing queue times because the restricting factor is the lack of 2 supports and 1 adc to start the match. Ie., the hypersensitive mid can be teamed with the mildly nontoxic jungler, and the insensitive mid can be teamed with the toxic jungler. This is just an example, because the real queue pools likely have hundreds of available players to pick through in a similar MMR bracket so the team-weighting system would actually work even more fluidly.
Also, I specifically said that insensitive + nontoxic players would be compatible with any other teammates, with only a bias to group based on sensitivity if the available pool allows it to be done readily without increasing wait time. The only case where time goes up is for very sensitive players and very toxic players, because the queue times adjust to try and avoid teaming them together. That is the only case where queue times necessarily go up, and I further explained that the wait time adjustment could be calculated based on the average rate of compatible MMR players entering the queue so that the weighting is disregarded in cases of small pool sizes such as high elo.
So queue times could go up noticeably for people who are more sensitive or more toxic. I expect you fit into the more sensitive category since you are advocating player punishments. So in your case, your queue times might go up if necessary to avoid matching you with "toxic" players. How is that unfair? If you report players and Riot suspends their accounts or causes them to quit due to the punishments, then queue times go up for everyone because players have been removed from the available pool. When you report, you are voting that you want your queues filtered to remove "toxic" players. If your queue times go up to allow that to happen, then that's fair as you are getting exactly what you have requested from Riot.
- I said that the spiteful attitude shown by people celebrating others' punishments was "the same mentality minus the blood-lust" rather than the same thing as a medieval hanging. You asked how would I like it if someone stole my actual shoes and threw them off a bridge in real life four times in one week. If you can't see the difference in these statements, then that is on you. Quite honestly, it wasn't worth replying to your hypothetical in the first place because the shoe allegory is just silly and really isn't applicable.
I agree the game is more fun when you can chat and interact amicably, but it is much more irritating to me when someone calls for reports than when someone says an off-joke, an insult, or an empty threat. I feel like people should be able to say whatever they want if they are queued with me without fear that I am going to report them, because I don't mind colorful language and racist jokes and I don't take personal threats seriously at all. I also don't mind if someone goes Soraka top or Singed double jungle, since if they have compatible MMR to me despite frequently "trolling" then it's a fair match in any case. In fact, I think "trolls" are just about the only thing keeping the game interesting, so they can be queued with me as much as we like as long as they play to win.
By the way, I never said I like toxic language, just that I don't mind it as much as many people. I would probably fall into the extremely insensitive and mildly nontoxic (unless meta-breaking is considered toxic) groups respectively. This means, as an insensitive player and nontoxic player, I would sometimes get grouped with sensitive players and sometimes with toxic players, but I wouldn't usually have both on my team at the same time. That's my preference, because I can put up with the guy who tells me I suck and to drink bleach or I could mute him if I choose (I don't use muting but it is available if I wanted to). What I struggle to put up with is the guy whining in all chat to report his team members for being mean and/or trolling. So I'd like to not be matched with the hypersensitive players and some of them don't want to be matched with me because they don't like my meta-breaking. But if I am matched with a hypersensitive player, then I don't want to have a hypertoxic player in the same team to trigger the snowflake into starting their all-chat report-calling rant.
So the toxic player doesn't want to be punished and so doesn't want to be matched with sensitive players who will report them. The sensitive player doesn't want to be matched with toxic players, or else they wouldn't be reporting them (aka voting to remove them from the game). The insensitive and nontoxic player doesn't particularly care, but prefers not to have both the hypertoxic and hypersensitive player in their game at the same time. Everyone wins, except for the hypocrite who is both hypersensitive and hypertoxic, who should be judged and punished according to his own standards that he demands of others.
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I am not wrong, I know how sorting algorithms work. I can go into a longer explanation but I don't feel it (you are kind of creating two queues to fill). That aside, just because it is an exponential scale doesn't mean the increase is really big. Early on the scale it won't make much of a difference, but the instant there is any slowdowns/difficulties it can get really out of hand (and there will be one at least because of the support role).
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The shoe analogy is applicable because toxic and flaming players waste your time with nothing you can do about it other than try to get Riot to make them not waste other people's time (it was silly though because I like to keep a light atmosphere since it facilitates discussion). I don't report someone just because I think they deserve punishment, I think the members of the community don't deserve to have to deal with that person's presence.
If you are annoyed by people calling for reports and whining about people doing off picks or calling for surrenders constantly, you can use this nice feature to try and not have to deal with them again. It is called the report system, just check the negative attitude box.
I don't feel like this discussion is going anywhere from here, so I am done talking unless you pull something unexpected.
Logged in just to upvote to trigger all the butthurt toxic 12 year olds. I agree it feels great when people get what they deserve.
[{quoted}](name=Kegs of Fun,realm=NA,application-id=Ir7ZrJjF,discussion-id=aAn4jmVH,comment-id=0004,timestamp=2017-04-21T22:02:59.633+0000)
Logged in just to upvote to trigger all the butthurt toxic 12 year olds. I agree it feels great when people get what they deserve.
Poor baby seems like you got your feelings hurt
^
its actually really sad that people take offence to what people say in game especially since there is a mute button
their is a mute button
[zombie-brand-facepalm]
You don't know to mute until after you've already taken offense....
The only thing sadder is that this has down votes. NO one should be banned in a game where u can mute ppl. u dont see call of duty banning ppl and that game put toxicity on the map.
Nobody is typing on call of duty lol and most people turn off voice comms at the start of the match cuz it's annoying to hear mouth breathers and song players
How is that any different from muting people in LoL? You don't need to see what people type to play with them, and communicating via pings is both more efficient and can't be disabled.
"You don't need to see what people type to play with them"
It's better if you do, it increases your chances of winning
I play a lot of Vain Glory as well. Gotta say, that game is amazing at punishing people swiftly
same when i played vain glory when you get those consest the player you reported got banned messages always made me happy wish league had something like that
i just got banned for saying 2 times in the chat that my feeding renekton and our feeding lee sin were too heavy (said it 2 times in the game). Did someone knows why??? (banned for 14 days....)
ps: im almost never toxic in game
dude we're not dumb...you aren't telling the full story.
i dont know how to post a picture, tell my i'll show you
You see, the way I do it and don't get banned is I just say it outloud. I'm not actually getting mad but I just say things like 'hmm, that was an INTeresting play' even Faker went on a 8 game lose streak in NA ranked so I just know that people have bad games and I don't mind it.
UNLESS IT IS A 50 MIN RANKED GAME AND MY TEAM SUICIDES TO FOUNTAIN SO THAT SINGED IS THE ONLY ONE LEFT TO HIT THE NEXUS!!! TURRETS/INHIBITORS MATTER MORE THAN ANYTHING ELSE!!!!!!!!
Game 1 LikeMyBird: yep LikeMyBird: xayah no mobility now LikeMyBird: early gank this %%%% LikeMyBird: ok lee LikeMyBird: renek stop building ad LikeMyBird: u are behind LikeMyBird: report renek LikeMyBird: k LikeMyBird: k LikeMyBird: report renek plz tho LikeMyBird: no building ad into jax and stilll fighting him LikeMyBird: k LikeMyBird: aram LikeMyBird: dominion LikeMyBird: 2 kill vs bots LikeMyBird: lol tf LikeMyBird: u suk LikeMyBird: lee and renek fuking heavy LikeMyBird: lol 400 ping ez LikeMyBird: ez LikeMyBird: renek is nor fighting or running LikeMyBird: i dont undestand LikeMyBird: heavy LikeMyBird: 400 ping op LikeMyBird: renek and lee way too heavy
PS: no other games, if i can put the pic i'll show you PS#2 : me and the 2 others were saying they were too heavy so....
That's toxic, Birdy. You deserved the ban.
which part... help me so i won't do it again
btw the renek was 0-4 and he was building ad. He also didn't stop fighting the jax and continues to build ad (that's why i ask to report him, each fight he did wasn't even close)
LikeMyBird: u suk LikeMyBird: lee and renek fuking heavy | LikeMyBird: i dont undestand LikeMyBird: heavy | LikeMyBird: renek and lee way too heavy
Still don't believe that's the full story But that's enough right there.
LikeMyBird: u suk LikeMyBird: lee and renek fuking heavy | LikeMyBird: i dont undestand LikeMyBird: heavy | LikeMyBird: renek and lee way too heavy
Still don't believe that's the full story But that's enough right there.
thats not what got him banned.
what got him banned was teh report calling. riot wouldnt ban you for 1 game, for saying 1 bad word, and telling people they suck in 7 messages the whole game.
but riot started punishing pretty swiftly people that call for reports.
What? Riot specifically said not long ago that report calling in itself is not bannable. Spamming and threatening with it can be. But saying a report call once or twice will NOT get you punished.
[{quoted}](name=Not Xpeke,realm=EUW,application-id=Ir7ZrJjF,discussion-id=aAn4jmVH,comment-id=00050000000100000000000000000000,timestamp=2017-04-22T10:51:45.602+0000)
What? Riot specifically said not long ago that report calling in itself is not bannable. Spamming and threatening with it can be. But saying a report call once or twice will NOT get you punished.
i have a riot source that says report calling is bannable.
show me your source.
Yep, that is from 8 months ago.
Riot have updated/clarified/changed their stance on it as seen here: https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/PzY1ArN3-we-dont-ban-people-for-asking-for-reports
and also, I think better explained by Riot Tantram as well in reply to this thread found here: https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/k0tL1els-in-the-context-of-asking-for-reports?comment=00000000000000010000
You can't get banned for report calling
No one would own a league account to this day if they did. While its toxic calling for reports, they don't hold any weight to chat logs to lead to a ban. Directly calling somebody bad (heavy, sucking) is punishable behavior.
You can't get banned for report calling
No one would own a league account to this day if they did. While its toxic calling for reports, they don't hold any weight to chat logs to lead to a ban. Directly calling somebody bad (heavy, sucking) is punishable behavior.
i have a riot source that says you can and will. now unless you have another riot source that is more recent than mine, im right.
saying 'i don't understand' is toxic?
He said that linked to 'Renekton isn't fighting or running' and then 'I don't understand'. That is seriously just discussing something with the team. That is not toxic.
What's going on in the world if they think it is, ahhhhhhhhhhhhhhh, help me
It depends on the manner its used. I don't understand could be taken offended in the same way "?" "why" "wtf" can be taken. I doubt its what influenced the banned, but it adds to the rest of the toxicity. Renekton isn't fighting or running isn't toxic on its own cause yea, its adding discussion about the team and what needs improved, but I don't understand is just unnecessary additional wording that is only typed to reveal the frustration of the player.
saying "why" and even "wtf" is not TOXIC.
People need to stop throwing the word 'toxic' around like candy.
Also, just because he's revealing his frustration doesn't mean that he's breaking any rules. In that particular example he is not insulting anyone, offending anyone, saying anything false, etc. He is clearly just saying that he doesn't understand what someone is doing. Do you want him locked up for that?
By the way, saying "why" should never be deemed toxic. You can find it annoying if you get triggered by it, but don't try saying it's toxic because it's not. If I facecheck where/when I shouldnt and die, and someone says 'why' I dont get triggered. He has a right to be confused and ask me why i did that lol.
THANK YOU SIR!!! People in 2017 : I'm offended...
the "u suk" isn't for the renek or the lee, the enemy TF said the game was a coop vs ai (we were the bots) and he was 2/0/3. I said as a joke "2 kills vs bots, lol tf you suk". He didn't got offended out of that, because it was a joke...
The unfair thing is, and im pretty sure 99% of the league community is guilty of it, but how many times have you said something borderline toxic or toxic and have gotten away with it?
You don't get punished off one game though. These are the logs of the game that did him in but there's a lot more logs out there and a lot more times he's been toxic. I consider myself a saint by league standards and even I'm toxic sometimes.
The key word is sometimes though. To get punished you have to consistently be toxic
e-mail + card in-client = 1 game, have nothing more from them...
[zombie-brand-facepalm]
Game 1 LikeMyBird: yep LikeMyBird: xayah no mobility now LikeMyBird: early gank this %%%% LikeMyBird: ok lee LikeMyBird: renek stop building ad LikeMyBird: u are behind LikeMyBird: report renek LikeMyBird: k LikeMyBird: k LikeMyBird: report renek plz tho LikeMyBird: no building ad into jax and stilll fighting him LikeMyBird: k LikeMyBird: aram LikeMyBird: dominion LikeMyBird: 2 kill vs bots LikeMyBird: lol tf LikeMyBird: u suk LikeMyBird: lee and renek fuking heavy LikeMyBird: lol 400 ping ez LikeMyBird: ez LikeMyBird: renek is nor fighting or running LikeMyBird: i dont undestand LikeMyBird: heavy LikeMyBird: 400 ping op LikeMyBird: renek and lee way too heavy
PS: no other games, if i can put the pic i'll show you PS#2 : me and the 2 others were saying they were too heavy so....
ill clear it up for you.
amazingly, you didnt get banned for telling renekton he sucks. or telling lee he sucks.
you got banned for report calling, which riot heavily punishes since about a year ago. saying "please report X" will get you banned faster than most other things, only exception being hatespeech.
just to make sure you understand, you can and would get banned for saying the things you said even if you didnt report call, but it would take a lot more than just 1 game to make it happen.