Change something in the game by 0.5 seconds to make a huge change
Let me start:
It takes 0.5 more seconds for Krugs to drop. Smite has a cast time of 0.5 seconds. Sheen items have a 1.5s internal cooldown, from 2 seconds.
Let me start:
It takes 0.5 more seconds for Krugs to drop. Smite has a cast time of 0.5 seconds. Sheen items have a 1.5s internal cooldown, from 2 seconds.
Flash has a 0.5 second delay between the champion disappearing and reappearing.
It takes 0.5 more seconds for Krugs to drop.
What is wrong with you, you monster!
My change: Sion only has to charge for 0.5 seconds instead of 1 second for a knock-up on his Q.
I just want people to leave poor krugs alone :(
Kayle ult lasts .5 seconds longer. Tryndamere ult last .5 seconds longer. Ezreal Q reduces his cooldowns by an additional .5 seconds. Nasus Q has .5 second shorter cooldown. Veigar E completes building its walls .5 seconds faster. Twisted Fate gold card stun is .5 seconds longer. Gragas ult reaches its target destination .5 seconds faster. Azir ult wall lasts .5 seconds longer. Teemo blind lasts and extra .5 seconds at all ranks. Camille's ult last .5 seconds longer.
Welcome to hell ;)
,
,
) passive duration is increased by .5 seconds.Good luck dealing with this.
As far as champion's kits go:
hefts his axe for 0.25 seconds before casting Q.
Q causes an area to burst after 0.125 seconds.
Chances of dodging these abilities has been removed.
Q knockup is increased by 0.5 seconds.
I hope you like your hypermobile damage carries with uncounterable cc.
Q knockup lasts 1.5 seconds.
When he reaches 2.0 AS, prepare for 5 seconds of never touching the ground.
There is an extra 0.5 seconds in between reaching Q's targets.
That's 2 seconds of additional untargetablility.
Q has its base cooldown reduced to 1.5 seconds.
At max rank, that's 1.2 Acid Hunters per second with 45% CDR. 165 + 105% of AD long ranged physical damage per second in Q ability spam.
E's base cooldown is reduced by 0.5 seconds.
At max rank with 45% CDR, that's an EQ combo every second. 480 + 110% of AP damage per second in empowered Q ability spam.
Finally one that doesn't involve the champion's Q lmao
You're going for OP route? I'll show you some UP/unsatisfying changes.
Q's delay is 0.5 seconds longer.
W traps take 1.6 seconds to arm.
E cast time is increased by 0.5 seconds.
Barrel HP decay time is increased by 0.5 seconds at all levels.
Passive duration is 6.5 seconds (from 7).
Daggers fall 1.75 seconds after hitting the first target from 1.25 seconds.
Each evolution takes 0.5 seconds longer.
Ultimate takes 0.5 seconds longer to reach full speed.
Ultimate animation is 0.5 seconds longer.
E takes 0.5 seconds longer.
Q takes 0.5 seconds longer to fully charge up.
W has a 0.5 longer cast animation.
R charges have a 0.5 second cooldown between each cast.
But... but you could get a much bigger change by taking the OP route instead, and it's so much more fun/terrifying. XD
undodgeable Aatrox Q.
traps arm in 0.6 seconds.
level 13 instabarrel. No dodging. No counterplay.
Etc.
hefts his axe for 0.25 seconds before casting Q
https://media2.giphy.com/media/fYuy3bAmwQ67m/giphy.gif
Yes please :)
Wait i thought that was a win rate XD
Yasuo Q is .5 seconds longer.
"I think this is what they call a 2 second CD."
Xerath's ultimate charges take 0.5 seconds less to land. :)
Ult lasts for 3.5 sec late game
Leap range is increased by 3 seconds of movespeed instead of 2.5
Q cooldown can now go to .833
Yasuo players only have .5 seconds after spawn to live before they die. Simple!