If your Favorite Champion was a leader in Civ 5, What would they do/get
: Units gain 25% Increased Movement on Roads. Units can move 1 tile after attacking.
Special Building: Windwall: Your city takes 25* reduced damage from all ranged attacks.
Specil Unit: WindWalker: Grants nearby units an additional 1 movement after attacking.
: Gain +3 Food and Production from all desert tiles.
Special Building: Sun Disc: Tile improvement that can only be built on desert tiles, can bombard nearby enemy units as if a city.
Special Unit: Sand Workers: Replaces Workers, Have no Maintnence costs and creates tile improvements 50% faster.
What do you guys think? Let me see what you guys can make!
Gains +1 production in cities on plains, hills or deserts.
Special unit: Sun monk: Allows nearby units to cross mountains
Special building: Sun Temple: +2 gold, +2 production, can only be built if city is next to a mountain
starts the game with nukes.
+1 Food on water tiles, naval & embarked units gain +2 movement
Special building: Wave Generator: Reduces enemy movement on own water tiles by 50%
Special unit: Hydrogun: When attacking, friendly unit adjacent to target with lowest HP recovers 30% of damage dealt
Gunpowder, Chemistry, and Dynamite research at double rate
Special Building: Hextech Academy of Munitions (HAM): Defensive structure that when garrisoned can perform lobbed bomb attacks
Special Unit: Thumbtacks: Support unit that can use it's attack phase to lace a tile up to 2 tiles away with mines that explode when enemy units pass through. First unit takes 70% damage, second takes 30%. Mines are removed when no friendly units are within 2 tiles or after 3 turns. Mine placement uses a charge; Thumbtacks can hold 2 charges and replenish when passing through friendly cities.
Song of Unity:Every great work of music grants 2 more turism points
Special Building: music school:increase the production of great musicians
Special troops:Acoustics Troop:They attack all enemyes around them and boost the deffence of allies near them