@Riot...When will Karthus be loved?
Just curious, when do you think you guys will give karthus some love?
Just curious, when do you think you guys will give karthus some love?
What's wrong with him?
I think Karthus would be in a better spot if skillshots weren't so common atm. Makes people more used to dodging skillshots and therefore his Q's, and when I play as Karthus I can land only maybe 1/2 if I'm lucky to 1/4 and against Karthus its easy to dodge them, and this is in Silver division let alone higher ones.
Karthus was more dangerous before his VU. His Q was hardly noticeable and you could shred an enemy before he knew it. They wanted to make his q more noticeable so enemies could have more of a chance to dodge the ability. I think some minor tweaks would do wonders for Karthus. Particularly, I would like to see a reduced time for the explosion on his Q. Or if that isnt a possibility, I would like to see Karthus deal a small amount of damage on his slow or a percent increase damage on slowed enemies or on any enemies subjected to CC. I think his ult is still unique, and I would hate to see that changed. Any time you ult could be completely game changing, but I don't think a reduction on the CD at the early levels would break him perhaps a 30s/15s/0s reduction to his ult cd would help.
His wall already is a percent damage increase, since it shreds 15% MR.
Fair enough. But the other changes would help him substantially I believe.
I actually think that he's in a pretty good spot right now. His skills take getting used to, sure, but the damage that you can spit out lategame is absurd, and he's among the most obnoxious in the game with a Rylai's.
I can see your point towards the late game. I would just like to see some more early laning power from him. Not an ton more, but just a enough to have a little more impact early. That's why I'd like to see a reduced explosion time on the Q. I'm quite skilled when it come to hitting skill shots, but the Q's are remarkably easy to dodge.
Well, if they were easy to hit, Karthus would be both a lane bully and a hypercarry at the same time, and that's not something that anyone wants to deal with. He's what Vayne should be: fairly little lane presence, but once you get your tear and some AP, you can mutilate entire teams.
I'm not saying make them so easy that you can hit every one, but make them easy enough to land that you can hit a higher percentage against non-mobile champions. The Q is on a .5 second delay, it would not break it to change the value to .4 seconds. The Cassiopeia Q is on the .4 second delay, and it rewards the player more often on a well placed skill shot.
Also, why is this in memes and games?