How Would YOU Fix That Champ?
Small little game/exercise. Figured it fits in Memes & Games anyhow...
The idea is pretty simple. Take a Champion that you find unhealthy. Now change ONE thing about their kit (without outright replacing it!) to make them healthier (in your mind). Doesn't actually need to be a factual unhealthy champion, nor does it need to be a 100% surefire way to 'fix' them, but it's fun seeing how other people would 'fix' specific champions.
I'll start!
Passive change:
Whenever Annie uses an ability, she gains a stack of Pyromania for 4 seconds (stacks up to 4). At max stacks, the next ability she uses consumes all the stacks and stuns enemies hit by initial damage.
Reasoning: E now consumes all of Annie's stacks, meaning she can't keep up the threat of her stun indefinitely. If you see her having her stun up, all you need to do is stay away for four seconds before engaging hard. Only applies to 'initial damage', so that E doesn't become a "hit me and you get stunned" shield. That'd be silly.

Her knockback now does additional damage when knocking enemies against terrain, but no longer stuns.
Higher cooldown on troll poll if damage wasn't done with it.
make her use mana.
He can only ult people that he knocked up.
put her q powerchord to 100% from 40%
kit actually works as intended.
Clone is responsive and controllable after death, tho not able to auto attack after real shaco death.
AOE cannot kill boxes AS IT FEARS. Tired of boxes dying as they pop outta stealth and basically being useless, especially since they have no scaling health.
Q now crits no matter what, even if you attack immediately as you Q.
: ult also deals a percent of the true damage he deals during death mark
because right now it's only physical and magic
but i think if ignite affected the damage of the ult zed could possible come back into the meta
maybe
: E can't be re-cast to return to original position for a short time.
: Either turrets have halved attack speed, or Heimer can't place a turret in another's radius.
: Make her E be considered only an on-hit effect so it won't proc
and spell vamp.
grows in size for every 1k hp milestone he hits :3
Attack ranged increased by 25-50. (He's just outclassed in every aspect but trolling.)
damage combo reduced by 50%. (May need some tweaking; just short of being able to kill squishys so he's in line with all other assassins.)
constantly talks to the player who picked her about breaking things and explosions in a valley-girl theme throughout the entire game. (nerfs her pick rate.)
minimum Q range increased from 850 to 1101. R AP scaling increased to 1.8 (1 more range than before to show rito they can't bully us supports.)
Has to walk and pick up the spears she misses
my main man.
gains 100 damage on his q per a stack