Day 2 of Board Reworks a Champion: What's Urgot's Theme?

5000000000000000·5/18/2017, 6:29:47 PM·3 votes·289 views

Hello, and welcome to day 2 of "Board Reworks a Champion!"

This series of post will try to rework a champion. How would they turn out? Would it be good? Would it be terrible? Who knows? All we know is that it's going to be ridiculous. Everything will be based on the number of upvotes a comment gets. Want to completely remove Lee's ultimate? Sure! Just get enough upvotes! If we need to decide on one target, the choice with the most net upvotes (upvote-downvote) will be chosen, and if we can have multiple choices, top 3 (or whatever number is appropriate) will be chosen. Only the parent comment will be considered, so don't make a suggestion as a reply!

So without further ado, let's get into it! Yesterday, we chose Urgot to be reworked.

#Today's question: What is Urgot's main theme, and what subclass should he be, if any?

If you need a reminder on the subclasses, here is a link: http://na.leagueoflegends.com/en/news/game-updates/gameplay/dev-blog-classes-subclasses

The theme will be chosen based on the top comment, and the subclasses will be chosen based on the top two comments.

8 Comments

EvilUnicornLord5/18/2017, 7:00:34 PM6 votes

Urgot has always been synonymous with "ugly" but, truth be told, a lot of people have been asking for another "sexy" male champion (read the Ask Riot articles). Now, we can't ruin his cyborg monstrosity theme or it just wont be Urgot.

So we need a super sexy cyborg with flowing locks, six pack abs, a barrel-chest, and horrific metal parts drilled into him.

Also, we could turn his fear into a charm.

EDIT: He could be something like Rakan but better! He enchants his allies, shoots down his enemies, and doesn't die!

50000000000000005/18/2017, 6:32:54 PM2 votes

I think Urgot should be a terrifying half-mechanical monstrosity, and that means he needs to get up close instead of kite with long range abilities. I think the best fit would be primarily a juggernaut, maybe with some warden-like aspects. I think his ultimate should be kept as is.

4th Chiming Lamb5/19/2017, 12:03:21 AM2 votes

Urgot's theme at the moment is a terrifying, forced life-support service to Noxus. He's able to take blow after blow after blow without dying lore-wise, and, due to his augments, his body will keep on fighting even if he doesn't want to. Based on this, Urgot would most likely benefit from the theme of a horrifically disfigured technological terror. No matter what you throw at him, he'll keep on coming after you, shrugging of your CC and slowing you to catch up despite a slow base movement speed.

Wait, hang on: Wouldn't it be better to work on his sub-class AFTER we get his abilities straightened out? We could say his subclass is an Enchanter, but end up giving him the kit of a Mage or Juggernaut. If we're deciding it now, though, his subclasses would probably be Juggernaut/Vanguard.