Lets make items again
I made a discussion a few months ago about us making more items for the game. Lets do that again.
An ap version of
that gives a ap shield equal to 15% of magic damage dealt, this includes item magic damage.
We can get an ad version of
so now ad carries can do more magic damage if hard countered.
A reverse Atma's impaler, more armor the more ad you have a 10% ratio maybe?
A silence item and a stun item
A targeted dash item like Akali's ult.
Already suggested a blink dagger item
A Executioners calling that applies grievous wounds every five autos
A portal gun, we all want one
An aura heal item with a passive like this ( whenever you heal up your allies heal for 10% of what you got)
only has 6/7 actives. We require more! (Maybe a burst of MS? Or maybe AoE mana restoration? Or an AoE pull?)
(price isn't to bad, its just that unless you rush it, by the time can afford it somebody has likely lost a turret).
passive but with a flash instead and the reason I think we need this item is because of mobility creep. An active item balances the whole mobility thing out since you wouldn't get this item on Zed it would be redundant also the stats are ambiguous for a good reason so that people can discuss the number idea themselves. And blink dagger in dota 2 has ZERO stats outside of the blink active. Flash was designed to combat mobility creep but it has such a high cool down its pointless since it can't make other non mobile champs viable again. No I'm not suggesting we put our version of blink dagger on a 15 second cool down maybe a one minute cool down with upgrades like the jungle items available. Also maybe poro king was really a test run for a new active item or summoner spell. Would like to see it end up in store permanently, its a good fair gap closer concept I could live with on the Rift.