Some Rule Questions (Mission 3)

leonthefirefly·1/16/2017, 8:30:55 AM·1 votes·4,219 views

Hi Yordles ;)

i got some questions:

  1. The rule book tells us to use the RUNE die to make some decisions: (like who is start player or who got hooked at mission 3) But how should this work?
  2. Pushes the Boss mechs or dmgs them if he would step on them? 3.if i hit the boss with omnistomp or another collored movement deals that dmg if the shield is deactivated?
  3. Can i deal dmg to the boss with my abilities? (they got no collor)
  4. Do i understand rocket jump correct? i deal 1 dmg to evrything range 1 and can move afterwards 1 space per kill in any direction? And when i stomp a minion while this movement i have not to discard rocket jump?
  5. Are i allowed if i got 2 comand cards to programm one and switch this one with the second card instant?

4 Comments

LuckerNoob1/16/2017, 12:44:58 PM1 votes

1.) Roll the die and check the compass to see who sits nearest to that color. 2.) He pushes the mechs and deals damage for pushing (not 100% sure on the damage part, atm) 3.) You can not stomp or push the boss. He's too big and heavy. Thus, he doesn't get damaged by skewer, omnistomp and speed. 4.) They can deal damage, as long as at least one shield is down. One shield will go back up after they hit him. 5.) Not exactly. Rocket jump ignores anything but walls during the movement (she jumps over it). You can keep RJ if there's a minion on the final space of your movement. 6.) Sure, but there's not much use in it, aside from exploiting some end-game schematics.

Btw, a lot of thes questions could have been answered by taking a closer look in to the master mechanics guide.