Rules clarification: duplicate command cards and minion damage phase
Can you have duplicate command cards in different slots? For example: have two different skewers so that you can have two different "minion shields" or two different computery turns cards for even more +draft.
My second question is clarification about the minion damage phase. The rule book states
"It’s possible for one player’s damage to remove the source of damage that might affect the next player!"
Does this also mean I can remove damage source that may affect me? For example I should take two damage, I draw my first damage card, it says move left, now I'm next to no minions would I still need to take two damage? What about vice versa where I am moved into more minions do i now take 3 damage just the original two? Same question for teammates pushed into/out of damage.