I'm lost without Locket.
Now that
is an MR-heavy, no-armor item, I'm feeling a bit adrift when trying to figure out my tanky support/jungle itemization. The old Locket had a ton of great traits:
- Well-rounded defensive stats
- Smooth build path - the most expensive element was 600 for the Locket itself
- CDR
- Helpful active
I find it a lot harder to justify the new Locket when facing champions like
and
and
. And even when you are up against a magic-heavy team, the 720 breakpoint is a lot steeper for an income-restricted champion, especially since it now comes earlier in the build path.
is a strong anti-physical item, but it is even harder to build, and doesn't really protect my team except for the slow (which may or may not help depending who we're against -
and
probably won't care much, for instance).
is a little better, but my jungle
usually isn't interested in 400 mana.
The new
niche is fine. I just miss having a solid item to build in neutral situations - when the enemy team is relatively evenly divided and nobody's super fed. Something new in this space would be great.