Skarners BACK!
Re-visited with new opinions
OMG... Yes yes and more yes. You really came through this time, great job! He has gusto, he has feel, he has FUN! You feel like you have a goal to reach in ganks and fights and are not just floundering around. My love for my favorite scorpion is back.
But what good is all praise... none I say. So i must give thorough feedback!
Crystallizing sting... what can I say, I am in love but that doesn't mean it is perfect. The only thing I would like to see added is a countdown ring until the passive can be applied again on my targets. (on a side note this would be nice for Braums passive as well)
old opinion that I feel, after more play time, is not needed and requires no changes.
I would also like to pose a question. Would it be possible to apply stacks of poison immediately after the stun is triggered? The new interaction with Impale, still wish it was called something different or at least had a different animation that would "impale" your target, is awesome but difficult to get the full benefit of casting when a target has 3 stacks. Since Crystal Slash increases attack speed now it can be rather difficult to stop yourself before you end up consuming and stunning your target leaving you with no bonus damage for your ult.
Crystal Slash: Thank you so much for cleaning it up and really going the extra mile here. the increased move speed is amazing and was so needed. Keeping the old passive here was a nice touch. Great job!
Additional opinion While I absolutely love the move speed increase and hate to see it changed... For the sake of game health I feel it might be a tad bit to high especially as you rank up the ability. 3/3.5/4/4.5/5 might be a bit more fair. If you pick up the boot enchant furor there is pretty much no way to shake Skarner off when he gets 3 stacks
Crystalline exoskeleton: It finally has a proper place in the pattern for Skarner. nicely done!
Fracture: Great way to bring some interaction between Crystal Slash and Fracture. Now that they feel connected fracture isn't a boring blah spell to cast anymore. Another feather in the cap I'd say.
Additional opinion The slow is great but it could really use a little more damage at least in the earlier ranks... 70/90/110/130/150 would feel a lot better and would really help with his early ganks that still feel kind of weak right now.
Impale: love the poison interaction. Another victory for the rework team!
And last but not least, I would like to take a moment of silence for Skarners old passive...
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you will be missed, but never forgotten!
All in all, Thank you for following up here. You came through Rework team and have earned my trust back. At least until the Sion rework comes out... I'm joking... I hope?