Darius, the Chimera Champion
Today we're going to make a champion. Let's get a big pot and add some ingredients:
passive, however lets make it stack up to 5 times, and it will scale with AD
Empower, we'll just make it stack with ad and give it a slow instead
Ultimate. However for this recipe, the ult will deal true damage, gain bonus damage on passive stacks, and will reset if it slays an enemy
pull. Don't worry it'll be half of the range, but to make up for it, this ability will have
as a passive to get past anyone that tries to build against our champ
Cull of the Meek. Although we'll take away the healing, we'll give it just enough power so that even with a full tank build, it will chunk anyone hit
Now then, what could we do to top it off....oh yeah!
Rage as a passive, so even if someone can somehow slip through the pulls, they won't run fast enough
Mix it all together aaaaaaaaaand
wow look at that, we made a champion!
Joking aside, really, Darius has the unique aspects of several champs that give them their edge, and is a combination of them. Does the community have any ideas on tweaks to his ratios/abilities, a kit rework, or should he simply be removed?
As for me, my thoughts would be either moving his hemorrhage stacks into one ability, or to make it so he can't ult until he has all 5 stacks, or maybe both. As far as the rest, maybe his base stats should be made so that he has to choose what role he should be instead of building a typical tank build and still shredding through a team.