Shyvana Ult (Dragon's Descent) Change Idea

Raiku Kawisa·10/5/2013, 11:32:25 PM·8 votes·485 views

I love playing as Shyvana, but I feel as if she could be better. One of the ways that I think would really improve Shyvana's play is to be able to toggle her ultimate.

For those of you who don't know, when Shyvana uses her ult, she leaps in the target direction turning into a dragon, as well as knocking back and dealing magic damage to all enemies within the move's range. Since Shyvana doesn't have mana, her ult is limited by filling her secondary resource bar (Fury). Once it is full, she is ready to breath fire down someone's neck.

I want to add a toggle because I can't count the number of times where I would initiate a team fight and when it would be over, I would still have half of my Fury left that would slowly trickle down as it was wasted. Or the times when I wish I could return to human to chase down a fleeing champion since her dragon form is a little bit slower than her human.

This toggle would allow her to end her ult early allowing her to conserve Fury and restore her movement speed.

As a counter to this change, I would recommend a 30 to 60 second cooldown timer be added to Dragon's Decent in order to prevent people from spamming the initial leap and damage by cancelling early and just waiting a second or two to reuse.

Suggestion by Tiure

Enable to revert back to Human form if you have 50 or less Fury, and have been out of combat for 5 seconds.

I like this suggestion because it enables you to conserve Fury if the fight is much shorter than anticipated. However, by limiting the ability to when there is 50 or less Fury, it prevents Dragon's Descent from being overused.

11 Comments

The Ginger Ninga10/6/2013, 2:40:18 AM2 votes

Sounds like a good idea, but will shyvana still need 100 fury to transform? Or maybe something cheeper like 50? if you can figure that out it sounds like a good idea

dkhrizz10/9/2013, 6:38:54 AM2 votes

should be that it requires 100 to transform if canceled before getting into 50 or less get it down to 50 flat, other way retain what ever is left. ( 0 to 49 being retained, but 50 to 100 get it to 50 flat if cancelled), that way it would also prevent overusage, still only part of the new way in order to make it better and it seems overpowered xD

Raiku Kawisa10/9/2013, 4:09:53 AM1 votes

Another idea I thought of is changing her E (Flame Breath) to slow instead of dealing additional magic damage on each auto-hit. This would give Shyvana some much needed CC and really make her more viable.

Eyrgos10/21/2013, 9:21:07 AM1 votes

Meh. Too much like Elise but with a different resource requirement.