With Readability Being an Emphasized Improvement on the Summoner Rift VU, What About the In Game UI?
Now, I mostly have no problem with the HUD as a whole, and in fact I really like the UI in League over other MOBAs, particuarly the massive UI in DotA. My only problem is in the realm of readabilty, there is no problem with the UI at 100% scaling, but I know that I'm not the only one that likes to scale it down since I'd rather see more of the game than things like my skill icons. However, once you get to a certain scaling number the text on the UI, such as CD timers, are more or less unreadable. Is there any way that we could get this fixed? I mean, I'm fine with the size of the UI I have it scalled to now, but it'd be much nicer if I could have it even smaller while still being able to read my stats and cooldowns.