Can we not nerf wards cause of proplay

Sweet Tennessee·11/7/2018, 12:20:13 AM·4 votes·1,810 views

Knocking off a whole minute of its duration when you can barely keep two on the map as is.

5 Comments

P0IS0N IVY11/7/2018, 7:21:31 AM2 votes

Riot really likes going down the path of "removing anything that requires thinking" a lot. It started with jungle timers and ward changes like 3 yrs ago.

Nut on my Butt11/7/2018, 12:21:35 AM1 votes

Where can I find this nerf? o: Never noticed it anywhere.

Edit: Never mind I see it now

Vedius11/7/2018, 5:40:58 AM1 votes

is not being able to keep wards on the map the fault of its cd or the fault of players not actually using them? they could last 30 minutes but if players dont use them then it really doesnt matter

2nd Chance11/7/2018, 5:43:42 AM1 votes

Gotta like those indirect Fiddlesticks buffs, huh?

Der Lindwurm11/7/2018, 5:44:03 AM1 votes

I'm wondering when wards will just be removed altogether because they've decided that vision is "unfun".

I mean, they get rid of greater totems, then get rid of stealth wards, then take vision away from pink wards, then get rid of sightstones so support can't actually start warding until the stupid quest is complete, now this... where else will there be to go after this?