Can we not nerf wards cause of proplay
Knocking off a whole minute of its duration when you can barely keep two on the map as is.
Knocking off a whole minute of its duration when you can barely keep two on the map as is.
Riot really likes going down the path of "removing anything that requires thinking" a lot. It started with jungle timers and ward changes like 3 yrs ago.
Where can I find this nerf? o: Never noticed it anywhere.
Edit: Never mind I see it now
is not being able to keep wards on the map the fault of its cd or the fault of players not actually using them? they could last 30 minutes but if players dont use them then it really doesnt matter
Gotta like those indirect Fiddlesticks buffs, huh?
I'm wondering when wards will just be removed altogether because they've decided that vision is "unfun".
I mean, they get rid of greater totems, then get rid of stealth wards, then take vision away from pink wards, then get rid of sightstones so support can't actually start warding until the stupid quest is complete, now this... where else will there be to go after this?