Skip to content

Champion Capsule question

IllyaFate··1 votes·1,168 views

So, I been gone for about 8ish months and decided to come back and play on my account that only has 31 champions out of the 134ish (all the 450 to get back into ranked) . So I leveled 4 times since being back, and noticed that out of the 4 chests i leveled the champion shards they provided were all champions that I already owned. Now, that would be understandable if I owned a majority of the roster. However, since I own well under 50% of it, are the capsules rates skewed to give you champions you already own? Or is my luck just really that bad?

6 Comments

xZabaksx1 votes

Cheaper champion shards are a lot often dropped because they give less BE and the amount of you get from one capsule is usually ~700 BE worth of contents. This means that 6300 BE champions drop less frequently because they give 1250 bE However I don't know why the same champion shards drop most often. Maybe it's to ensure you don't get too many champions on a discount

IllyaFate1 votes

{quoted}

Cheaper champion shards are a lot often dropped because they give less BE and the amount of you get from one capsule is usually ~700 BE worth of contents. This means that 6300 BE champions drop less frequently because they give 1250 bE However I don't know why the same champion shards drop most often. Maybe it's to ensure you don't get too many champions on a discount

Seems kinda like a flaw in their system. I remember they said originally that champion shards that you got that you didn't have would cover the lower amount of currency you get. I only have 2-3 3100 champions on this account. When you only have a handful of champions and you get shards for champs you own already, it is NOT a good feeling at all, definitely when it feels so long to even see any Blue essence. :(

Busty Demoness1 votes

{quoted}

Cheaper champion shards are a lot often dropped because they give less BE and the amount of you get from one capsule is usually ~700 BE worth of contents. This means that 6300 BE champions drop less frequently because they give 1250 bE However I don't know why the same champion shards drop most often. Maybe it's to ensure you don't get too many champions on a discount

Bingo.

Despite being over half the roster, 4800+ champion shards drop less than half the time (I'd say the odds are less than 40% for getting a shard worth 4800 or higher). Riot deliberately crafted this system to encourage champions bought with RP by making the grind that much more frustrating.

IllyaFate1 votes

[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=8HnTmEBL,comment-id=00000001,timestamp=2018-09-08T07:14:38.113+0000)

Bingo.

Despite being over half the roster, 4800+ champion shards drop less than half the time (I'd say the odds are less than 40% for getting a shard worth 4800 or higher). Riot deliberately crafted this system to encourage champions bought with RP by making the grind that much more frustrating.

They really need to re-look at this system..It's terrible...You can keep playing and feel like you haven't earned a single thing. due to having to wait an entire level which takes about 10ish games. which before would have been close to 1100ish IP... now i've played over 30 games and only gotten 1800 BE..It doesn't make me want to spend any money. It makes me angry more so than anything else. Especially since their main income is from skins. Which they have been releasing at an insane rate.

Busty Demoness1 votes

{quoted}

They really need to re-look at this system..It's terrible...You can keep playing and feel like you haven't earned a single thing. due to having to wait an entire level which takes about 10ish games. which before would have been close to 1100ish IP... now i've played over 30 games and only gotten 1800 BE..It doesn't make me want to spend any money. It makes me angry more so than anything else. Especially since their main income is from skins. Which they have been releasing at an insane rate.

Again, they did this deliberately. On top of this, they nerfed orange essence dust rates while failing to deliver on "you'll get more skin shards". Champion dust rates made sense in the new system, despite clear points of counter-intuitive design.

How is it counter-intuitive? Say you get a shard for a champion you want but don't own. Due to your current reserves of blue essence, you don't quite have enough to buy him at the 40% discount. If that champion happens to be in the 4800+ range, that means you not only need at least another level to unlock him at a discount but you're also denying yourself income to get said discount.

The system would feel much better if it was simply 1 random champion shard and a flat amount of BE (based on current level). Even if it was simply 100 BE per 10 levels + 1 random champion shard, it would ultimately feel more rewarding than the current system.

Inkling Commando1 votes

champion capsules have garbage in them. i'm at the point of not even opening them cause i got too much BE and i dont need the cheap ass champ shards it gives.

More from General Discussion