HOW TO FIX NEW AATROX! READ THIS

ARTEMIDA·7/3/2018, 2:06:30 AM·1 votes·712 views

passive: needs to be gutted completely, needs to be a two part passive, 1st part, 3 auto attacks in a row, do increased dmg, and reduces healing, and has 5-10 second cool down, 2nd part, abilities gant aatrox increased attack range like 300-400 based on lvl, and this is a stackable affect, so each ability cast doesn't reset it and you can just keep on stacking. Q: the knock up needs to be increased, and the part that doesnt knock uo needs increased dmg, and also the speed of the q needs to be increased W: needs increased slow, and the shape of it needs to be changes, or the slow increased the longer you are in it, or the slow is increased based on the champions missing hp, to help him secure kills on low hp targets E: i like it i guess i think you should but i think you should have the option of bonus attack speed or dmg granted after the dash ends R: new ults= is nice, i like it actually think its op, basically a better ga every 2 minutes, but other than that thats all it is, i think some sort of healing or extra dmg should be added to the ult, to make it feel like an actual trump card. let me know what you guys think, and i also edited a few things

LET ME KNOW WHAT YOU ALL THINK, OPINION IS MUCH APPRECIATED

3 Comments

Metallikaiser7/3/2018, 3:57:05 AM1 votes

I mean this just seems like a mess, if you are going to propose a change then explain why you are making it. As a whole your changed just seem like buffs that would break Aatrox by absolutely making him overpowered. And his ult already gives him extra dmg, it literally gives you +20% ad.

BeatzBoyFTW7/3/2018, 3:58:36 AM1 votes

What a messed up kit...