Can do this all day

Agaliaript·8/9/2019, 8:48:56 PM·1 votes·611 views

Let's say hypothetically that a teammate in a ranked game loads in, buys items and then promptly AFKs. Let's then say that the remaining 4 players do their able bodied best, waste 35 minutes and lose anyway because... well duh, no shplif mother ducking duh. It's a 5v5 game. 4v5 from 01:00 just isn't fair. Explain to me why I lose the normal amount of LP or ANY LP AT ALL because of someone else's AFK or disconnect or whatever.

Remakes don't affect LP. But if somebody buys and the game doesn't supply the option to remake, that doesn't count. If the boosted bot doesn't want to ff at 15 because they're 11 and it's Summer and they have all day to play, that doesn't count either. Still lose LP. This is.....un....BELIEVABLY frustrating.

Tell me how it makes sense for it to work this way. Explain it to me.

2 Comments

The Ecdysiast8/9/2019, 8:54:14 PM2 votes

Because the chances of the enemies getting an AFK are the same as you .

Actually, technically they're higher, because the enemies have 5 chances to get an AFK while you only have 4 if you yourself aren't going to.

KFCeytron8/9/2019, 8:58:42 PM2 votes

Because if there was the slightest benefit, bonus, or incentive that came from someone AFKing, that would encourage such behavior, and thus people would be more likely to engage in it. For example, mitigating some LP loss when someone AFKs would be useful for duos and boosters, a new reason to flame, and so on.