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Alistar kinda seems a bit of a one trick pony

KingHeidrek··3 votes·1,393 views

I remember that alistar used to have a stun in his q and w, that were pretty unconditional. His heal was his e which was also an on demand ability. I'm suddenly interested why give alistar conditional heals and stuns, and only slightly boosts his tankiness. When playing against an Alistar all you really have to do is zone the bull, and it becomes a game of who makes a mistake first. I think the Ali needs some sort of change, because for some reason now he's a R>W >Q>E or rarely flash>Q>W into ally team. I feel at this point what makes or breaks good alistars are using item actives because there are holes in his kit. what do you think

19 Comments

TwitchInMyPants2 votes

That's always been Alistar though, did you not play when he was meta? He's always relied on W into Q for his main gameplay with flash Q W being the only other optional combo. The melee stun is just extra cc for something you'd normally do and they moved his heal onto passive, really the fact you can choose when the stun happens at least makes him have some kind of decision in his kit. Other than changing his E/R though IDK what you could do about him, people are attached to the W Q combo. It's what makes Alistar what he is at this point.

KingHeidrek1 votes

{quoted}

That's always been Alistar though, did you not play when he was meta? He's always relied on W into Q for his main gameplay with flash Q W being the only other optional combo. The melee stun is just extra cc for something you'd normally do and they moved his heal onto passive, really the fact you can choose when the stun happens at least makes him have some kind of decision in his kit. Other than changing his E/R though IDK what you could do about him, people are attached to the W Q combo. It's what makes Alistar what he is at this point.

You used to have stuns in both his Q AND W on demand. WIth his E I know you could deny the enemy carry's last hits. It healed minions, helping to push them into enemy tower and if the enemy tried to last hit the heal would push the health up by a bit letting the minion survive. his new e used to be his passive. Well I hope my memory but it used to give more dmg with every ablity, not a stun? I think it was trample without the stun.

Ðeath XIII1 votes

{quoted}

You used to have stuns in both his Q AND W on demand. WIth his E I know you could deny the enemy carry's last hits. It healed minions, helping to push them into enemy tower and if the enemy tried to last hit the heal would push the health up by a bit letting the minion survive. his new e used to be his passive. Well I hope my memory but it used to give more dmg with every ablity, not a stun? I think it was trample without the stun.

Both still stun though

I think they only made the Q stun the same as the knockups duration then gave it to E. W still stuns.

KingHeidrek1 votes

[{quoted}](name=Ðeath XIII,realm=NA,application-id=yrc23zHg,discussion-id=4xBF9oGi,comment-id=000200000000,timestamp=2017-08-13T16:51:25.762+0000)

Both still stun though

I think they only made the Q stun the same as the knockups duration then gave it to E. W still stuns.

hmm something feels off about it. I think the stuns on the q were longer before. w stun is well it's an engage and disengage, don't give too much thought about it.

Akaash2 votes

Your flash combo is wrong.

You Q then flash during the animation.

If you flash q it's dodge-able.

TwitchInMyPants1 votes

{quoted}

Your flash combo is wrong.

You Q then flash during the animation.

If you flash q it's dodge-able.

Kinda forgot about that but u right

That's the same spaghetti code shit Gragas does on E lol

KingHeidrek1 votes

{quoted}

Your flash combo is wrong.

You Q then flash during the animation.

If you flash q it's dodge-able.

If I hit them with a Q without Flash or W then I might as well circle the guy in knockup animation.

Slythion1 votes

{quoted}

If I hit them with a Q without Flash or W then I might as well circle the guy in knockup animation.

That's not what he means. You flash during the Q animation so that when the actual ability hits, the flash brings you in range to hit the target with the Q.

Similar to how Lee's ult + flash combo is used to knock you in a different direction than when the animation first started.

KingHeidrek1 votes

{quoted}

That's not what he means. You flash during the Q animation so that when the actual ability hits, the flash brings you in range to hit the target with the Q.

Similar to how Lee's ult + flash combo is used to knock you in a different direction than when the animation first started.

when do you run into an adc that gives you flash distance him/her to knock up?

Slythion2 votes

{quoted}

when do you run into an adc that gives you flash distance him/her to knock up?

anyone who's not perfect has done this before, even lcs and challengers get caught by the q+flash combo on occasion.

KingHeidrek1 votes

{quoted}

anyone who's not perfect has done this before, even lcs and challengers get caught by the q+flash combo on occasion.

Usually there's a lot of poke, maybe i can see this in a team fight but not in lane.

TwitchInMyPants1 votes

{quoted}

Usually there's a lot of poke, maybe i can see this in a team fight but not in lane.

If a jungler zoning/ganking counts as a teamfight, sure

He's really short range but low mobility adcs will eventually have to make the choice of getting dove by the jungle or getting dove by Alistar if the flank path is good

The Soulforged1 votes

Alistair changes made him unplayable outside of support ;*(

Axzarious1 votes

The problem with Alistar is that when he's in a good spot he becomes this jungle ganking god that exists to obliterate your hopes and dreams. I expect he will get some sort of rework in the future, which will hopefully draw from what some of Sion has.

I still have these nam flashbacks of this bull running at mach 20 and removing people from the game. Not even your turrets were safe when Jungle Alistar was a thing.

Ainz Ooal Troll1 votes

I feel like Alistar is an underestimated champion that has a simple kit and makes other players think low of him.

Totally cool when i straight up just walk up over to people and they immediately start backing up because they know they Hay fever fan phyuck them up.

And when they don't, i just start my E and let it him them 1 time. Then i Q and by the time the animation is over i have a full E stack.

Then i stun them and if my ADC/team was following along then it's almost a guaranteed kill.

And i would still have my W...

I just wish Ali's E was more like Sejuani's E where i can stun everyone that had been affected by full stacks of trample as opposed to just 1 person, but hey, one can only wish of cowbells 🐄

KingHeidrek1 votes

{quoted}

I feel like Alistar is an underestimated champion that has a simple kit and makes other players think low of him.

Totally cool when i straight up just walk up over to people and they immediately start backing up because they know they Hay fever fan phyuck them up.

And when they don't, i just start my E and let it him them 1 time. Then i Q and by the time the animation is over i have a full E stack.

Then i stun them and if my ADC/team was following along then it's almost a guaranteed kill.

And i would still have my W...

I just wish Ali's E was more like Sejuani's E where i can stun everyone that had been affected by full stacks of trample as opposed to just 1 person, but hey, one can only wish of cowbells 🐄

I have no idea what kind of adc let's an alistar near them. it's usually poke poke poke the moment you get into enemy radius.

Vacus2 votes

{quoted}

I have no idea what kind of adc let's an alistar near them.

Doublelift.

Sweet Tennessee1 votes

Ali is only bad right now cause it's an ardent censor meta and a lot of hard engage supports are not viable that Ali excels against

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