Quality of Life: Kayn Passive

Legosi Kobayashi··26 votes·1,367 views
                                 http://grabilla.com/08218-d0e13236-690e-401a-b1d8-743178e0aa4a.png

                                 http://grabilla.com/08218-14dc7f3b-a452-45cf-90d6-2a6655550d71.png

Just some ideas, personally I really would love them to take assets from Zoe & Kai'sa and do something similar (shown in the second picture under and over his passive).

19 Comments

TwitchInMyPants8 votes

Also if you build a bar up to 99% and the other bar fills up and the 99% bar is the form you wanted, you shouldn't have to wait a full 4 minutes after the last slap. There needs to be compensation for what progress you've made even if its not a direct % of that 4 minutes.

Unrefõrmed1 votes

{quoted}

Also if you build a bar up to 99% and the other bar fills up and the 99% bar is the form you wanted, you shouldn't have to wait a full 4 minutes after the last slap. There needs to be compensation for what progress you've made even if its not a direct % of that 4 minutes.

You can pretty much dictate which evolve you get at around the 15 minute mark by forcing an extended fight with your desired target. Losing your flash in order to reach a power spike is usually worth it.

Unrefõrmed7 votes

I'd actually prefer to see something cleaner and clearer, like this: https://i.imgur.com/5ho235K.png[]

A rather simple, clear, and elegant solution, imo (ignoring the shoddiness of my paint.net edit xd)

Legosi Kobayashi1 votes

[deleted]

Unrefõrmed2 votes

[{quoted}](name=Xayah º,realm=NA,application-id=yrc23zHg,discussion-id=3QNMEEuX,comment-id=00050000,timestamp=2018-02-24T23:21:37.116+0000)

which is why i'll stick to my writing rather than picking up drawing as a career cx

I actually didn't notice the center line in your original edit until well after I posted that comment lmao I just thought the blue and red were in random places

oops, we both had the same idea xd

Legosi Kobayashi1 votes

My idea was to make the lines match his Passive icon. Blue would start from below as kayn fights an up hill battle against Rhaast, and Rhast slowly dominating Kayn's mind beating him down.

Darkin Hybrid4 votes

That would legit make me so happy if Riot did that

MaxDarkwill3 votes

Ritoplsactual visual fighint

Tristanl0l2 votes

you know, you can hit a melee champion up to like 99%, but if you hit a ranged champ for that last 1%, you're getting Shadow Assassin

Vyntrius18 votes

[{quoted}](name=The Funkler,realm=NA,application-id=yrc23zHg,discussion-id=3QNMEEuX,comment-id=0002,timestamp=2018-02-24T12:11:47.558+0000)

you know, you can hit a melee champion up to like 99%, but if you hit a ranged champ for that last 1%, you're getting Shadow Assassin

This is incorrect. Kayn does have two separate meters to fill, but currently they only show the progress of the souls you have collected the most while the progress of the other form is hidden. People still not understanding how Kayn's passive works is exactly why we need this clarity change.

Legosi Kobayashi3 votes

I just like the consistency Kai'sa has with her system; two clean bars, can hover over for % and visually quick to absorb.

Unrefõrmed2 votes

[{quoted}](name=The Funkler,realm=NA,application-id=yrc23zHg,discussion-id=3QNMEEuX,comment-id=0002,timestamp=2018-02-24T12:11:47.558+0000)

you know, you can hit a melee champion up to like 99%, but if you hit a ranged champ for that last 1%, you're getting Shadow Assassin

That's not how it works. People have extensively tested it. The evolutions have two separate progression meters, but only the evolution with the highest progress is shown on the bar.

The number of orbs dropped ramps up over the course of the game such that most Kayns will get their evolve before the 20 minute mark if they participate in fights.

Shen

{quoted} People still not understanding how Kayn's passive works is exactly why we need this clarity change.

Flawless Fetus1 votes

[{quoted}](name=The Funkler,realm=NA,application-id=yrc23zHg,discussion-id=3QNMEEuX,comment-id=0002,timestamp=2018-02-24T12:11:47.558+0000)

you know, you can hit a melee champion up to like 99%, but if you hit a ranged champ for that last 1%, you're getting Shadow Assassin

Wrong.

Velzard of Koz2 votes

It's not Kai'Sa Assets, it's Zoe's W.

Legosi Kobayashi1 votes

Fix'd ( Thanks, Zoe scares me and I will never lock in that monster )

Quality Content2 votes

It baffles me why Kayn's passive UI is even set up the way it is. I've tried asking his designer about it before but he'd never answer.

Unrefõrmed4 votes

[{quoted}](name=Quality Content,realm=NA,application-id=yrc23zHg,discussion-id=3QNMEEuX,comment-id=0006,timestamp=2018-02-24T22:34:09.921+0000)

It baffles me why Kayn's passive UI is even set up the way it is. I've tried asking his designer about it before but he'd never answer.

My guess is that elementalist lux was a test run for Kayn's passive, and they didn't dare touch any of the technical stuff that made it work

LordGeovanni1 votes

id rather the stats gain be static at any point in the game not getting faster as the game goes on making early ganking useless to ward stack building.

colossalJinx1 votes

But it's intentionally supposed to be vague & you're not supposed to know, else they'd've added that feature in the first place..

..they aren't that stupid, are they..?

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